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Advanced [show]


Gale In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is dressed in earthy colors with a blue and black handkerchief worn on his right side. His fur, while still mostly orange, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Gale was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gale decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Seeks redemption.

Flaws: Ugly, Antagonistic, Selfish, Secretive. Bonds: Criminal record. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Gale In the Wind, Male Tabaxi Ranger 13
Medium (6'7") Tabaxi, Lawful Evil (CR 13)
Armor Class 10
Hit Points 111 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)15 (+2) 11 (+0)13 (+1)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 3000 gp. Silver comb with moonstones (300 gp). Brass mug with jade inlays (500 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Jeweled anklet (3000 gp). Gold music box (3000 gp). Sapphire pendant on gold chain (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aust Mystralath, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fancy grey suit. His black hair is lengthy. His blue eyes are passionate and lively.

Personality: He is mildly Elf supremacist, though he does not identify as such. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Aust was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Fletcher. He has achieved small success as a Fletcher.

Motivation: To reunite with his absent father; and he is unsatisfied with his job

Ideals: Justice. Flaws: Racist. Bonds: Attractive, Job, Family. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Aust Mystralath, Male Elf Warrior 1
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Mugrunden Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. His silver crest is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small island village. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to trick people and travel the world for free.

Motivation: To reunite with his absent father; and regain custody of his son

Bonds: Attractive, Adventurer, Nature, Criminal record, Family. Occupation: Tailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mugrunden Beryntolthropal, Male Dragonborn Aristocrat 4
Medium (6'5") Dragonborn, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Jasper (30 gp). Banded agate (12 gp).


Social Check DCs


Merihim Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His whole body is exceptionally muscular. His brown hair is lengthy. His black eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with finding treasure.

History: Gifted from a young age, Merihim studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Professionalism, Gifted. Bonds: Rich, Immigrant, Adventurer. Occupation: Bounty Hunter

Voice: Sensual and smooth

Attributes [hide]

Merihim Guilt, Male Tiefling Cleric 2
Medium (5'9") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)18 (+4) 9 (-1)11 (+0)
Skills Medicine +1, Nature +6
Senses Passive Perception 9
Languages Common, Infernal, Druidic, Sylvan, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Silk rope.


Social Check DCs


Spring Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries axes. His black fur is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in axe use. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many dire rats want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Artistic. Flaws: Ugly, Impulsive. Bonds: Enemies. Occupation: Courier

Voice: Australian accent

Attributes [hide]

Spring Timber, Male Tabaxi Sorcerer 12
Medium (5'5") Tabaxi, Neutral Good (CR 12)
Armor Class 12
Hit Points 58 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 12 (+1)17 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 100 pp. Golden yellow topaz (900 gp). 1 Minor magic item.


Social Check DCs

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