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Advanced [show]


Gerald Hackney, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears grey trousers with blue and brown striped suspenders. He wears various colorful collared shirts and is in decent physical shape. He has a long golden beard with little hanging trinkets. His green eyes peer out from beneath his small grey hat.

Personality: Abrasive and pushy, he has a hard time making friends. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. His divine abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic, Shy, Fearful. Bonds: Adventurer. Occupation: Tailor

Voice: Slurs words

Attributes [hide]

Gerald Hackney, Male Human Rogue 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)8 (-1) 12 (+1)14 (+2)
Skills Nature +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp.


Social Check DCs


Pâsh Stanley, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'8" western man, he usually wears his green robe and has his scimitar always slung over his shoulder. His hair is blonde and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of western immigrants he idolized his father. His father was a soldier and died while he was still young. Pâsh was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father; and wishes to resurrect an old love

Flaws: Antagonistic. Bonds: Attractive, In love, Immigrant, Military. Occupation: Spy

Voice: Speaks in third person

Attributes [hide]

Pâsh Stanley, Male Half-Orc Commoner 3
Medium (6'8") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)8 (-1) 12 (+1)11 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Dabbledob Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair and beard is wavy and long. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Dabbledob hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is afraid of women and trembles around them

History: Born in the south his family was never financially stable. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Gnomish people.

Ideals: Artistic. Flaws: Shy, Racist. Bonds: Attractive, Poor. Occupation: Tanner

Voice: Hard of hearing, loud

Attributes [hide]

Dabbledob Humplebumple, Male Gnome Expert 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Elven, Infernal
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1 Half-Plate.


Social Check DCs


Skûn Sheldon, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in white turtlenecks beneath a grey coat with blue slacks. His golden hair is long and unkept. His thin eyebrows rest above his beady amber eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born the only child of a wealthy merchant. His first spouse was a Actor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and to unite with his sister

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Military, Family. Occupation: Carter

Voice: Booming voice

Attributes [hide]

Skûn Sheldon, Male Half-Orc Expert 7
Medium (5'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)9 (-1) 9 (-1)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He dresses well, typically a more casual-formal manner. His lavender fur is heavily combed to the right. His eyes are likewise yellow.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Energy wise he seems alert and responsive.

History: When he was but 4 years old his parents immigrated from the west. Through the years after Dagger was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Dagger's mother didn't care for him much, and the feeling was mutual. He left for the west, certain he would find work there.

Motivation: Retire the richest man in the west; and he's repulsed by the pc

Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Butcher

Voice: Speaks like tongue is numb

Attributes [hide]

Dagger Timber, Male Tabaxi Warrior 10
Medium (5'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 62 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)15 (+2) 17 (+3)16 (+3)
Skills Insight +7, Medicine +7
Senses Passive Perception 13
Languages Common, Infernal, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 900 gp.


Social Check DCs

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