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Advanced [show]


Bundrigo Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple blue line shooting up and back down. He is physically well-built. He has a very tight haircut. His gray eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Antagonistic, Selfish. Bonds: Rich, Adventurer. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Bundrigo Silvereyes, Male Halfling Rogue 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)18 (+4) 14 (+2)9 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Auran, Abyssal, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 sp. A silver and pearl hairclip (20 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Roge Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and meet up once more with his childhood friend

Ideals: Athletic, Fighting. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Server

Voice: Thin and wheezing

Attributes [hide]

Roge Glenfellow, Male Halfling Monk 8
Small (3'1") Halfling, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 66 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)11 (+0) 15 (+2)17 (+3)
Skills Acrobatics +7, Intimidation +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +6

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Anselm Anderton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a grey costume with the symbols of his god on his torso. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His fierce blue eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down.

Flaws: Mundane, Ugly. Bonds: Poor, Immigrant, In love. Occupation: Banker

Voice: growls and snarls, animalistic

Attributes [hide]

Anselm Anderton, Male Human Aristocrat 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)16 (+3) 14 (+2)18 (+4)
Skills Nature +5, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Sylvan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Warryn Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear pastel clothing when he does not wear armor. His auburn hair and beard is wavy and long. His skin is flawless and his green eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to fit into much smaller and tighter spaces than normal.

History: Warryn was born in the east. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and regain custody of his son

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Poor, Attractive, Mentor. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Warryn Fiddlefen, Male Gnome Adept 12
Small (3'5") Gnome, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 85 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)17 (+3) 9 (-1)13 (+1)
Skills Arcana +7, Survival +3
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Terran, Celestial
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Large well-done wool tapestry (400 gp). An abacus with copper, silver and gold markers (60 gp). Fire opal pendant on a fine gold chain (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shivering Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a red and violet robe with the hood down. He wears a colorful flower in his white fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Shivering will drive conversation. He has all his life been fascinated with music.

History: Born to a Mercenary, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered music. He has taken up work as a Ruler and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Extrovert, Artistic. Flaws: Insane. Bonds: Poor, Attractive. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Shivering Grass, Male Tabaxi Warlock 6
Medium (5'11") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 10 (+0)17 (+3)
Skills Arcana +5
Senses Passive Perception 10
Languages Common, Infernal, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 1 Minor magic item.


Social Check DCs

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