Naeris Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue shirt with thin red vertical stripes and white pants. He is bristling with hidden weapons, mostly bastard swords and morningstars. He sports a long brown beard, and similarly colored long hair. His eyes, though not visible through his cowl, are violet.
Personality: He never swears and excessively uses polite adverbs when speaking. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Naeris was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved out west to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To prove his worth to the world; and he feels that his past leaves him morally obligated to help
Ideals: Optimist. Flaws: Impulsive, Depressed. Bonds: Criminal record, Poor. Occupation: Interpreter
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 7000 cp. 1 Darkwood Buckler. 1 Chain shirt. 1 Masterwork Light steel shield.
Fragrant Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He has the majority of his body covered in plate. His fur is brown and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is afraid of women and trembles around them
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally
Ideals: Optimist. Flaws: Ugly, Insane, Shy. Occupation: Slave Trader
Voice: Booming voice
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 9)
Armor Class 11
Hit Points 50 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1800 gp.
Sweet Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His cinnamon fur is braided into rings. His face is covered beneath a completely black helmet.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Energy wise he seems alert and responsive.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Ploughman for hire.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Artistic, Professionalism, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Ploughman
Voice: Squeaky
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 49 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Infernal
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1800 gp.
Sammal Temerity, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears silk and lounges about seductively. His hair is chestnut and very short. He has a tattooed face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and regain custody of his son
Ideals: Opinionated. Flaws: Racist. Bonds: Attractive, Family, Rich. Occupation: Bowyer
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 3000 sp.
Habor Quest, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is renowned for his bright grey suits and hats. He has wavy brown hair. His black unseeing eyes seem to look past you.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to fit into much smaller and tighter spaces than normal.
History: He is a Jackalwere in disguise. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Habor took refuge in the old dungeon and found the beat up morningstar and armor he uses now. During his travels, Habor and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Habor discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Habor fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic, Impeccable, Gifted. Flaws: Disease. Bonds: Adventurer, Nature. Occupation: Mason
Voice: Scottish accent
Attributes [hide]
Medium (6'8") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Elven, Ignan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
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