Peter Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His long black hair is drawn into a two foot long braid. His eyes are hazel and catlike.
Personality: He is almost excessively polite to everyone, even when angry. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a fisher again
Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Jeweler
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Gnoll, Draconic, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 10000 cp. Star ruby (900 gp). Golden yellow topaz (1500 gp). Lapis lazuli (5 gp). Amethyst (70 gp).
Lamlis Ariessus, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His white hair is cut short. He wears a mask on his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born to a pair of adventurers, Lamlis grew up listening to his mother's many stories. A freak accident while working with his Gardener mother left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: He has decided he is irredeemable; and obtaining odd cultural elven artifacts is his passion
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Criminal record, Adventurer. Occupation: Carter
Voice: Spits and sputters
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 44 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Undercommon, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2100 gp. Eyepatch with mock eye of sapphire and moonstone (1900 gp). Gold dragon comb with red garnet eye (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anselm Gresham, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears professional attire. His hair is black and very short. His eyes are a pleasant green.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anselm is combative with any and all who dare try his patience in the slightest.
History: The child of northern immigrants he idolized his mother. Anselm was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Mortician. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Expand his business.
Ideals: Opinionated, Justice. Bonds: Attractive, Immigrant. Occupation: Mortician
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 8)
Armor Class 10
Hit Points 42 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 5000 sp. Tiger eye turquoise (8 gp). Citrine (50 gp). Brown-green garnet (40 gp).
Fax Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: This man has a large black mantle and cape that has been intricately interwoven into his red robe. He is muscular with a powerful set of arms. His brass crest is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Fax was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Fax took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and expand his business
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Job, Nature. Occupation: Animal Trainer
Voice: Italian accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 8)
Armor Class 10
Hit Points 44 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Celestial
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 1500 gp. Brass mug with jade inlays (400 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). A necklace of small pink pearls (1000 gp). Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item.
Shágflak Jacobs, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor. His black hair is cut jaggedly and amateurishly. His gray eyes are slightly larger than normal.
Personality: He loves telling others what to do and how they should feel about things. He has all his life been fascinated with singing.
History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content; and to end his boredom
Ideals: Opinionated, Artistic. Flaws: Ugly, Mundane. Bonds: Mentor. Occupation: Performer
Voice: Boston accent
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 17)
Armor Class 11
Hit Points 73 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
Possessions: 1600 pp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Cloth of gold vestments (120 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Carved bone or ivory statuette (80 gp). Silver chalice with lapis lazuli gems (120 gp). Gold cup set with emeralds (2000 gp). Jeweled electrum ring (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). A necklace of small pink pearls (6000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Embroidered and bejeweled glove (3000 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
