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Advanced [show]


Edge Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy cinnamon fur. He is wearing the road beaten gear of a warrior. He has a hunchback. His cinnamon fur is slicked back into a classic pompadour. His ears are large.

Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments

History: The child of northern immigrants he idolized his mother. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly, Impulsive. Bonds: Immigrant, Enemies. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Edge Of Clay, Male Tabaxi Aristocrat 12
Medium (6'5") Tabaxi, Neutral Good (CR 12)
Armor Class 12
Hit Points 94 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 11 (+0)18 (+4)
Skills Persuasion +8, Survival +4
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: Black pearl (700 gp). Malachite (9 gp). Violet garnet (700 gp). Bloodstone (60 gp). Violet garnet (700 gp). Jade (150 gp). Golden yellow topaz (700 gp). Chrysoprase (60 gp). Peridot (60 gp).


Social Check DCs


Hunter Fawcett, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bald on top and has large red tufts of hair around his ears. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Hunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Server

Voice: Spits and sputters

Attributes [hide]

Hunter Fawcett, Male Human Paladin 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)17 (+3) 13 (+1)8 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 140 gp. Rock crystal (30 gp). 1 Thunderstones.


Social Check DCs


Silent In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears yellow leather gloves, a yellow jacket, and tight pants. His yellow fur is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Attractive, Criminal record. Occupation: Mason

Voice: pre-pubescent

Attributes [hide]

Silent In the Wind, Male Tabaxi Commoner 5
Medium (5'3") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)11 (+0) 17 (+3)12 (+1)
Skills Athletics +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. His white hair is knotted and matted. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gilthur took refuge in the old dungeon and found the beat up sickle and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Expand his business.

Ideals: Fighting. Bonds: Attractive, Job, Rich, Nature. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Gilthur Thrahak, Male Dwarf Druid 9
Medium (4'4") Dwarf, Lawful Good (CR 9)
Armor Class 10
Hit Points 68 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 10 (+0)7 (-2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1900 gp.


Social Check DCs


Alston Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak, and he perpetually has his monstrous two handed axe ready. He has a white handlebar mustache and slicked back white hair. His green eyes lackadaisically let the world flow into them.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Sensitive, Insane. Bonds: Military, Nature, Job. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Alston Albaratie, Male Gnome Monk 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)9 (-1) 15 (+2)13 (+1)
Skills Arcana +1, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. Large well-done wool tapestry (500 gp). 1 Climber’s kit. 1 Superior lock. 1 Magnifying glass. 1 Masterwork manacles.


Social Check DCs

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