Azzakh Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man likes to wear brown tank tops with black pants, and sports empty pouches on his belt. His white crest, when down, is lengthy. His fierce red eyes like to dwell on things.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His spouse's relatives view him with great suspicion; and revenge
Flaws: Shy, Ugly. Bonds: Enemies, Rich, Family. Occupation: Navigator
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 42 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 2 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carrie Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a green vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.
Personality: Carrie is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is afraid of women and trembles around them
History: He was raised in a forest tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has comitted a past crime that haunts him to this day; and wants a kiss
Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Courier
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 9)
Armor Class 14
Hit Points 11 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 7 (-2) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 700 gp.
Simon Trowbridge, Male Half-Elf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he is dressed in an above average manner. His brown hair is knotted and matted. His blue eyes are slightly larger than normal.
Personality: Simon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Debt. Occupation: Butcher
Voice: Sounds elderly
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp. Tourmaline (150 gp). Lapis lazuli (8 gp). Moss agate (8 gp). Chalcedony (20 gp). 1 Minor magic item.
Ahrim Terror, Male Tiefling [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. His blue hair has been sun bleached extensively. His red eyes have a joyful gleam in them most of the time.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Ahrim lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Marshal soon after.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.
Ideals: Philantrophist. Bonds: Job, Family. Occupation: Marshal
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Orc, Auran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 gp.
Spear Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. He sports a flattop fur cut. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is afraid of women and trembles around them
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and wants to work out more often
Ideals: Athletic, Disciplined. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Locksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Disguise kit.
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Their contribution stands as a beacon of hope for all adventurers!
