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NPC Generator

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Advanced [show]


Bilbron Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and lanky with angular features, he is an attractive figure. He wears a green small hat and green clothes. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Gifted from a young age, Bilbron studied abroad. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and to find somewhere to settle down

Ideals: Gifted, Persistence. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

Bilbron Silverthread, Male Gnome Warlock 14
Small (3'5") Gnome, Neutral Evil (CR 14)
Armor Class 15
Hit Points 119 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)12 (+1) 14 (+2)11 (+0)
Skills Medicine +7, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: 3000 gp. Fire opal pendant on a fine gold chain (1400 gp). Gold and topaz bottle stopper cork (1400 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (1400 gp).


Social Check DCs


Ozyman Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his white robe and has his glaive always slung over his shoulder. His golden hair is drawn into a tight pony tail with a cross scrunchie. He is very pretty but has cold, dead eyes.

Personality: Ozyman wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Disciplined. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Blacksmith

Voice: Smooth and feminine

Attributes [hide]

Ozyman Copperkettle, Male Halfling Commoner 4
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)15 (+2) 13 (+1)9 (-1)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Spear Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white fur is knotted and matted. His green eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Seamstress arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He's looking for his big break; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer. Occupation: Seamstress

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Spear Shoe, Male Tabaxi Rogue 14
Medium (5'8") Tabaxi, Lawful Evil (CR 14)
Armor Class 11
Hit Points 76 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)17 (+3) 15 (+2)17 (+3)
Skills Athletics +7, Persuasion +8
Senses Passive Perception 12
Languages Common, Gnoll, Gnome, Celestial
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +8

Possessions: 1100 pp. Malachite (9 gp). Red garnet (60 gp). Aquamarine (700 gp). Deep blue spinel (700 gp). Hematite (9 gp). Iolite (40 gp).


Social Check DCs


Einkil Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. His white hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in glaive use. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Justice, Fighting. Bonds: Rich, Enemies. Occupation: Mortician

Voice: Spits words with contempt

Attributes [hide]

Einkil Eversharp, Male Dwarf Druid 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 160 gp. 1 Darkwood Shield.


Social Check DCs


Brottor Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a grey coat over a black low-cut shirt, and a deerstalker hat upon his head. He wears his black hair down. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He receives visions of the future at random moments

History: Sold as a small child to a slaver, Brottor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Disease. Bonds: Mentor, Criminal record. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Brottor Helcral, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 14 (+2)9 (-1)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 40 gp. Violet garnet (600 gp). Black pearl (600 gp).


Social Check DCs

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