Ghaliver Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears dull violet sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He wears his hair in dreadlocks. He has a dull look in his violet eyes.
Personality: Ghaliver hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of a Gardener, who enjoyed hunting, Ghaliver was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ghaliver fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions
Ideals: Artistic, Logical, Fighting. Bonds: Nature, Religious. Occupation: Guard
Voice: Creaky witch voice
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 13)
Armor Class 14
Hit Points 85 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Abyssal, Elven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +5
Possessions: 2000 gp. Brown-green garnet (50 gp). Red garnet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hirrathak Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and blue handkerchief worn on his left side. His copper crest is long and unkept. He has a tattooed face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Money/treasure; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 12)
Armor Class 12
Hit Points 70 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: Chrysoprase (40 gp). Rhodochrosite (14 gp). Rose (40 gp). Bloodstone (40 gp). Tiger eye turquoise (14 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nordak Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His whole body is exceptionally muscular. He keeps his golden hair in a flapper bob. His blue eyes dart from person to person to random spaces in the air.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a logical person and will generally grow upset if things defy logic and science.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He left for the west, certain he would find work there.
Motivation: To share knowledge with the world.
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Immigrant, Slave. Occupation: Baker
Voice: American accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 50 gp. Sard (60 gp). 1 Half-Plate.
Aelar Smith, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow shirt with thin brown vertical stripes and white pants. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His auburn hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Aelar hails from a village terrorized by orcs. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Doesn't want to be a Sailor and was forced into it by his family; and he wants revenge against orcs
Flaws: Shy. Bonds: Enemies, Religious, Family. Occupation: Sailor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. Onyx (20 gp). 1 Minor magic item. 1 Minor magic item.
Gomory Budd, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear blue clothing when he does not wear armor. His auburn hair is still thick. His eyes are a pleasant blue.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As long as the job gets done he does not care how it got done.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gomory took refuge in the large cave and found the beat up scythe and armor he uses now. He struck the Fisher job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Professionalism. Flaws: Insane. Bonds: Poor, Job, Religious, Nature. Occupation: Fisher
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Ignan, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 160 gp. 1 Masterwork Common Melee.
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