Warryn Welber, Male Gnome [Permalink]
Personal [hide]
Description: He wears a green tunic with white highlights, and long black pants that bunch up around his shoes. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is cut close to his head. His fierce gray eyes like to dwell on things.
Personality: Warryn is depressed about a lot of things. He tends to be a nihilist. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and further expansion of business
Ideals: Opinionated. Flaws: Depressed. Bonds: Religious, Adventurer, Job. Occupation: Cook
Voice: Pronounces O like U
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 12)
Armor Class 11
Hit Points 100 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 100 pp. Silver ewer (10 gp). Solid gold idol (1000 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). A roughly beaten golden orb (80 gp). A roughly beaten golden orb (80 gp).
Fax Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a white and black robe with the hood down. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has done his best to style his red crest to look like a famous performer. His skin is flawless and his gold eyes scan people very quickly.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: When he was but 4 years old his parents immigrated from the west. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Nothing but the best is good enough for him; and he is greedy
Flaws: Terse, Shy. Bonds: Rich, Attractive, Immigrant. Occupation: Stylist
Voice: Switch between two voices
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 6)
Armor Class 14
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 1000 gp. Jasper (20 gp). Star rose quartz (20 gp). Star ruby (1100 gp).
Morthos Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his purple hair up. His half smiles and silver eyes are beguiling and draw you in.
Personality: He can speak with the recently deceased. His job bores him to no end. He has decided to make it more interesting.
History: Morthos was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Gifted. Bonds: Attractive, Adventurer, Criminal record, Poor. Occupation: Barrister
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 45 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Ignan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 600 gp.
Wiggens Gummen, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. He wears his red hair up. His fierce brown eyes like to dwell on things.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He uses divination through singing.
History: Wiggens was born in the east. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Adventurer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Gifted, Persistence. Bonds: Attractive, Immigrant, Criminal record. Occupation: Adventurer
Voice: Soft and mumbly
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 13)
Armor Class 12
Hit Points 109 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 19 (+4) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Orc, Terran
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 1000 pp. Alexandrite (1600 gp). Deep blue spinel (1600 gp). Rose (30 gp). Iolite (30 gp). Silver pearl (70 gp). Obsidian (10 gp). Blue quartz (10 gp). Brown-green garnet (70 gp). Peridot (30 gp). Rhodochrosite (10 gp). 1 Medium magic item.
Nuraval Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He is tall, broad shouldered and powerfully built. He wears his blonde hair down. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nuraval is combative with any and all who dare try his patience in the slightest.
History: Nuraval lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Miller, but he got bored and became a Ploughman. He has achieved small success as a Ploughman.
Motivation: Wants to raise his children well; and sabotage a competitor
Ideals: Justice. Flaws: Addict, Insomniac. Bonds: Family, Job. Occupation: Ploughman
Voice: Cold and demanding tone
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Abyssal, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5
Possessions: 240 gp. 1 Hourglass.
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