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NPC Generator

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Advanced [show]


Silent Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear ponchos typically of a light brown in addition to tight pants. His red fur is knotted and matted. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The war was a terrible time for him, and Silent does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Silent was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Revenge; and wants to open a new tavern

Ideals: Athletic. Flaws: Depressed, Secretive. Bonds: Military, Job, Enemies. Occupation: Courier

Voice: Cold and demanding tone

Attributes [hide]

Silent Shoe, Male Tabaxi Aristocrat 10
Medium (5'8") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 71 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Insight +5, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gale On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, wearing red shirts, loose pants, and blazers most of the time, and a wedding ring on his right hand. He has done his best to style his white fur to look like a famous performer. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great joy in being the best Map Maker in town.

History: Gale was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and to be a barrister again

Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, In love, Job. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Gale On the Water, Male Tabaxi Commoner 6
Medium (6'9") Tabaxi, Lawful Evil (CR 6)
Armor Class 15
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 16 (+3)13 (+1) 17 (+3)11 (+0)
Skills Persuasion +3, Stealth +8
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5

Possessions: 300 gp.


Social Check DCs


Srorthen Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a violet shirt with thin black vertical stripes and brown pants. He wears a wide-brimmed hat to cover his moderate length scarlet crest. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Animals are drawn to him, and he is able to talk to them.

History: He got into the Adventurer business at a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has worked as a Adventurer like his mother before him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Family, Debt. Occupation: Adventurer

Voice: French accent

Attributes [hide]

Srorthen Linxakasendalor, Male Dragonborn Paladin 15
Medium (6'1") Dragonborn, Chaotic Good (CR 15)
Armor Class 13
Hit Points 103 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 8 (-1)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Ignan
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 700 pp. Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Old masterpiece painting (1400 gp). 1 Medium magic item.


Social Check DCs


Watson Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has a slight overbite and is overall scrawny. His chestnut hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: When he was but 3 years old his parents immigrated from the west. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined, Pacifist. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Watson Appleblossom, Male Halfling Warlock 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Arcana +5, Athletics +1
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 1000 sp.


Social Check DCs


Vrondiss Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports red clothing, slightly heavier than average wear. His bronze crest is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Vrondiss studied abroad. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has achieved small success as a Laborer.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Job, Family. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Vrondiss Mystan, Male Dragonborn Expert 6
Medium (6'1") Dragonborn, Neutral Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)12 (+1) 17 (+3)13 (+1)
Skills Investigation +4, Medicine +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 60000 cp. 2 Tanglefoot bags. 1 Alchemist’s fire.


Social Check DCs

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