Bertram Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair has been sun bleached extensively. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Bertram was born in the east. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and retire the richest man in the east
Ideals: Entrepeneur, Justice, Persistence. Flaws: Ugly, Terse. Occupation: Miller
Voice: Timid voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 2700 sp.
Wrenn Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. With bright brown hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: Wrenn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born in the west. Like his father and his sister before him, after school he went straight into learning to become a Fortune-teller. He has worked as a Fortune-teller like his father before him.
Motivation: Further expansion of business.
Ideals: Impeccable, Justice. Bonds: Attractive, Criminal record, Immigrant, Job. Occupation: Fortune-teller
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 112 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Halfling, Orc
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 6000 gp. Rose (80 gp). Eye agate (8 gp). Fiery yellow corundum (400 gp). Fiery yellow corundum (400 gp). Violet garnet (1000 gp). Obsidian (8 gp). Pink pearl (90 gp). Chrysoberyl (90 gp). Lapis lazuli (8 gp). Alexandrite (1000 gp). Rhodochrosite (8 gp). Amethyst (90 gp). Aquamarine (1000 gp). Black star sapphire (400 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alberich Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and sports blue clothing, slightly heavier than average wear. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Alberich lived on a farm with his mother, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Justice. Flaws: Ugly, Cynical. Bonds: Criminal record, Family. Occupation: Farmer
Voice: Old Prospector
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 83 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2300 gp. Alexandrite (1500 gp). Coral (90 gp). Aquamarine (1500 gp). Golden yellow topaz (1500 gp). Amethyst (90 gp). Bloodstone (20 gp). Red-brown spinel (90 gp). Chrysoberyl (90 gp). Amethyst (90 gp). 1 Minor magic item. 1 Minor magic item.
Eberdeb Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He wears bulky pastel painted plate armor. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is harsh and unforgiving.
History: Born to a pair of adventurers, Eberdeb grew up listening to his mother's many stories. He worked as a nervous Soapmaker and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and he has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Job. Occupation: Soapmaker
Voice: Hollow voice
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 79 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 600 pp. Star ruby (1100 gp). Tiger eye turquoise (4 gp).
Gerard Bradley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. His hair is short and auburn. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He loves telling others what to do and how they should feel about things. He does not trust anyone and sleeps with one eye open.
History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.
Motivation: Retire the richest man in the north.
Ideals: Opinionated, Entrepeneur. Flaws: Insomniac. Bonds: Poor, Immigrant. Occupation: Tanner
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 80 gp.
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