Immeral Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears suspenders and tan workpants. His shirt is red, and he wears a heavy tan leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: To share knowledge with the world; and a deep hatred of drow
Ideals: Justice, Logical. Flaws: PTSD. Bonds: Enemies, Religious. Occupation: Sailor
Voice: Whispers
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp.
Akoth Royston, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears just a green suit. His skin is fair and his fingers are delicate and long. With a patchy white beard and wild white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is very quiet and rarely speaks above a whisper. As long as the job gets done he does not care how it got done.
History: Born to a pair of adventurers, Akoth grew up listening to his mother's many stories. Akoth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Professionalism. Flaws: Shy. Bonds: Adventurer, Guardian, Job. Occupation: Guard
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 13)
Armor Class 11
Hit Points 90 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
Possessions: 1000 gp. Malachite (5 gp). Golden yellow topaz (1400 gp). Azurite (5 gp). Chrysoprase (30 gp). Chalcedony (30 gp). Golden pearl (80 gp). 1 Medium magic item.
Shane Axton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish auburn hair is in a traditional bowl cut. His blue unseeing eyes seem to look past you.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: When he was but 5 years old his parents immigrated from the north. From there he went from mercenary job to mercenary job. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Further expansion of business; and he is unsatisfied with his job
Flaws: Disease. Bonds: Has a crush, Adventurer, Immigrant, Nature, Job. Occupation: Knight
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 sp.
Traubon Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and sports black clothing, slightly heavier than average wear. His skin is also unnaturally pale. His white hair is cut jaggedly and amateurishly. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is witty, but his monotone delivery comes off as unnerving He misses his home and complains about the freezing weather, even in summer.
History: From birth he was tutored by a cruel and relentless mentor. Traubon was born on a far eastern forest where he grew up under the tutelage of his father, an expert Bounty Hunter. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and an old rival family wants him found
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Bounty Hunter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 19 (+4) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 60 gp.
Leaf On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears brown leather gloves, a brown jacket, and tight pants. He keeps his brown fur in a flapper bob. He has green eyes.
Personality: He is very quiet and rarely speaks above a whisper. Leaf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a Junk Dealer, his father struggled to pay the bills. His martial abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family.
Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Poor, Family. Occupation: Animal Trainer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 98 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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