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Advanced [show]


Clerebold Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears a red shirt with thin grey vertical stripes and black pants. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a cross on it. His tied-back hair is brown. His amber eyes dart from person to person.

Personality: He has a massive crush on the younger sibling of the Bellfounder who has hired him part-time. He is lazy, self-centered, vain, and jealous.

History: Born in the east his family was never financially stable. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town working and never settling down anywhere, but has fallen for a local Scribe. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants nothing more than to rejoin the army; and wants his loneliness to end

Ideals: Gifted. Flaws: Selfish. Bonds: Has a crush, Poor, Military. Occupation: Bellfounder

Voice: Dark and ominous

Attributes [hide]

Clerebold Livingstone, Male Human Paladin 6
Medium (6'5") Human, True Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)10 (+0) 16 (+3)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Deep blue spinel (900 gp). Blue star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Priest. He has a long brown beard with little hanging trinkets. His eyes are hazel and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His mother raised him in a mountain cabin. His necromantic abilities were realized during a raid on his village. He now owns his own business.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Job, Nature. Occupation: Priest

Voice: Pronounces O like U

Attributes [hide]

Alberich Eversharp, Male Dwarf Monk 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)9 (-1) 14 (+2)10 (+0)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Peter Law, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light black in addition to tight pants. He sports a long red beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Peter was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Peter's father didn't care for him much, and the feeling was mutual. He has worked as a Barber like his father before him.

Motivation: He'd like to take his coworkers down a peg; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Barber

Voice: Slow speaker

Attributes [hide]

Peter Law, Male Human Wizard 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 42 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)14 (+2) 11 (+0)12 (+1)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 1100 gp. Amethyst (40 gp). Peridot (40 gp). Deep blue spinel (1500 gp).


Social Check DCs


Roland Trollope, Male Human [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with tan pants. He carries with him a set of rapiers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears his blonde hair down. He has brown eyes and a white hat with a tan feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Fighting, Artistic. Flaws: Selfish. Bonds: Immigrant, Adventurer. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Roland Trollope, Male Human Warrior 11
Medium (6'5") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 95 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Insight +6, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2000 gp. Red garnet (160 gp). Alexandrite (300 gp). Zircon (30 gp). Iolite (30 gp). Peridot (30 gp). Deep blue spinel (300 gp). Azurite (15 gp). Eye agate (15 gp).


Social Check DCs


Tanglar Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long red hair is drawn into a two foot long braid. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Tanglar was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Job, Rich, Adventurer. Occupation: Dilettante

Voice: French accent

Attributes [hide]

Tanglar Kenley, Male Half-Orc Expert 7
Medium (5'2") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 10 (+0)6 (-2) 15 (+2)10 (+0)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +3 / 2d8+0, Grapple +5

Possessions: 200 gp.


Social Check DCs

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