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Advanced [show]


Ethereal Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries spears. His fur is cinnamon and very short. His amber unseeing eyes seem to look past you.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. After coming to the age of reason, Ethereal took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Philantrophist, Gifted. Flaws: Disease, Shy. Bonds: Religious. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ethereal Of Ale, Male Tabaxi Commoner 3
Medium (5'8") Tabaxi, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Adrik Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of scimitars on his belt, each one with a jet on the hilt. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His fierce gray eyes like to dwell on things.

Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his mother.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Crown-heir

Voice: Low and grunting

Attributes [hide]

Adrik Helcral, Male Dwarf Barbarian 10
Medium (4'5") Dwarf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 94 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Persuasion +6, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 1900 gp. Old masterpiece painting (600 gp).


Social Check DCs


Burto Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He wears skinny pants and wears a brown and tan robe with the hood down, and his gloved hand is found clutching a scimitar. He has wavy red hair. His violet eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a island tribe. Through the years after Burto was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Burto's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Burto and his spouse have recently divorced.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, Antagonistic, Insomniac. Bonds: Nature. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Burto Jamjar, Male Halfling Paladin 3
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)10 (+0) 13 (+1)17 (+3)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Dabbledob Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. His tied-back hair is silver. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. The war was a terrible time for him, and Dabbledob does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Flaws: Disease, Depressed. Bonds: Attractive, Military, Rich. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Dabbledob Quillsharpener, Male Gnome Cleric 5
Small (3'5") Gnome, Neutral Good (CR 5)
Armor Class 14
Hit Points 39 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)12 (+1) 12 (+1)15 (+2)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 200 gp.


Social Check DCs


Everard Ashton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is heavily combed to the right. He has several tiny topaz earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Family, Criminal record, Nature. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Everard Ashton, Male Human Commoner 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs

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