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NPC Generator

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Advanced [show]


Anthony Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is fair and his fingers are delicate and long. His long red hair reaches down to his waist. He has gleaming, smiling brown eyes.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He misses his home and complains about the freezing weather, even in summer.

History: Anthony was born in the south. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want him driven away; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Persistence, Entrepeneur. Bonds: Enemies, Immigrant. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Anthony Conway, Male Half-Elf Barbarian 1
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)17 (+3) 15 (+2)10 (+0)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Ignan, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Coral (100 gp).


Social Check DCs


Fargrim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He has dyed his greying red hair a little too much giving a sharp red color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A true patriot, Fargrim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His parents moved while he was still in utero so he is the first generation to be born here. Fargrim was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Seamstress. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To get a good night's sleep; and he seems to be bored by most things

Ideals: Athletic. Flaws: Insomniac, Mundane. Bonds: Military, Immigrant. Occupation: Seamstress

Voice: Sighs a lot, exhausted

Attributes [hide]

Fargrim Brawnanvil, Male Dwarf Druid 11
Medium (4'5") Dwarf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 68 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 2000 gp. Aquamarine (700 gp). Black pearl (700 gp). Onyx (60 gp).


Social Check DCs


Tethren Absence, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. He wears his black hair down. His red eyes have a joyful gleam in them most of the time.

Personality: He has a massive crush on the younger sibling of the Gardener who has hired him part-time. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born several months after his father was called into army service. Tethren was born on a far northern forest where he grew up under the tutelage of his father, an expert Gardener. He left for the north, certain he would find work there.

Motivation: He wants to get laid; and he has a crush on the local junk dealer

Ideals: Fighting. Bonds: Immigrant, Has a crush, Family, Military. Occupation: Gardener

Voice: Low range voice

Attributes [hide]

Tethren Absence, Male Tiefling Ranger 15
Medium (5'1") Tiefling, Lawful Evil (CR 15)
Armor Class 11
Hit Points 94 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 12 (+1)18 (+4)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 800 pp. Moonstone (80 gp). Eye agate (7 gp). 1 Medium magic item.


Social Check DCs


Senteq Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His hair is long and golden with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He wears an eyepatch.

Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Flaws: Ugly, Hedonist. Bonds: Rich, Immigrant, Military. Occupation: Scribe

Voice: Spits words with contempt

Attributes [hide]

Senteq Wildwander, Male Gnome Aristocrat 12
Small (3'8") Gnome, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 73 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills History +6, Survival +7
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp. Black pearl (1300 gp). Hematite (10 gp). Silver pearl (60 gp). Rose (30 gp). Aquamarine (1300 gp). Blue quartz (10 gp). Jasper (30 gp). Aquamarine (1300 gp).


Social Check DCs


Trey Yeardley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is renowned for his bright red suits and hats. He keeps his white hair in a pixie cut. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trey was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: Marry his sister to traveling adventurers; and balancing his hectic life and new spy responsibilities is difficult

Flaws: Ugly, Impulsive. Bonds: Family, Immigrant, Job. Occupation: Spy

Voice: Soft and melodious

Attributes [hide]

Trey Yeardley, Male Human Rogue 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs

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