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NPC Generator

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Advanced [show]


Nordak Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he has a large grey mantle and cape that has been intricately interwoven into his pastel robe. His red hair is greasy and uncared for. His gray eyes lackadaisically let the world flow into them.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Apothecary mother left him crippled. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Opinionated. Flaws: Ugly, Disease, Insomniac. Bonds: Criminal record. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Nordak Durthane, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)18 (+4) 15 (+2)15 (+2)
Skills Arcana +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Druidic, Goblin, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 50 gp.


Social Check DCs


Merihim Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a red collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Merihim will drive conversation. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his painting dream.

Motivation: Seeks redemption.

Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: Poor. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Merihim Charisma, Male Tiefling Druid 6
Medium (6'5") Tiefling, Lawful Good (CR 6)
Armor Class 13
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 15 (+2)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Serpent Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear flannel. He wears his lavender fur down. His blue eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Sage. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the south was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and expand his business

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Sage

Voice: Speaks through clenched teeth

Attributes [hide]

Serpent Of Clay, Male Tabaxi Cleric 6
Medium (6'10") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 18 (+4)14 (+2)
Skills Arcana +5, Deception +5
Senses Passive Perception 14
Languages Common, Aquan, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 700 gp. Violet garnet (400 gp). 1 Minor magic item.


Social Check DCs


Kugáluga Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the east. Kugáluga was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Carpenter. He was granted druidic powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and wants to work out more often

Ideals: Entrepeneur, Athletic, Impeccable, Gifted. Bonds: Immigrant. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Kugáluga Halsey, Male Half-Orc Paladin 7
Medium (6'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)13 (+1) 11 (+0)16 (+3)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Lapis lazuli (12 gp). Malachite (12 gp).


Social Check DCs


Kipper Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is auburn and curly. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born at the edge of vast forest. A freak accident while working with his Merchant father left him crippled. He used his abilities to travel the world and help people.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Persistence, Philantrophist. Flaws: Disease. Bonds: Rich, Nature. Occupation: Unemployed

Voice: growls and snarls, animalistic

Attributes [hide]

Kipper Humplebumple, Male Gnome Expert 8
Small (3'8") Gnome, Neutral Evil (CR 8)
Armor Class 10
Hit Points 56 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)14 (+2) 14 (+2)12 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 700 gp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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