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NPC Generator

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Advanced [show]


Beiro Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is an epitome of beauty. He wears a colorful flower in his black hair. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the east his family was never financially stable. In his 11th year, his parents were killed by a giants raid, leaving Beiro alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions; and find a way to reverse the transformation of his brother

Ideals: Disciplined. Bonds: Attractive, Poor, Enemies, Family, Religious. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Beiro Xiloscient, Male Elf Paladin 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven, Orc, Aquan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 12000 cp. Jasper (40 gp). Obsidian (10 gp). Azurite (10 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ar-Gul Hayhurst, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who dresses well, typically a more casual-formal manner, he is not a threatening figure. His white hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He works hard and plays hard.

History: He was born into a rich family. Ar-Gul abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A strong sense of loyalty to Half-Orc people; and a need for knowledge about a nearby landmark

Flaws: Racist, Hedonist. Bonds: Attractive, Rich, Adventurer. Occupation: Soapmaker

Voice: Australian accent

Attributes [hide]

Ar-Gul Hayhurst, Male Half-Orc Warrior 1
Medium (6'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)7 (-2) 11 (+0)11 (+0)
Skills Animal Handling +2, Arcana +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp. Silver pearl (160 gp).


Social Check DCs


Theobald Spaulding, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His right leg appears badly burned and disfigured. His golden hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: Abrasive and pushy, he has a hard time making friends. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Miller business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Miller.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Theobald Spaulding, Male Human Warrior 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2000 cp.


Social Check DCs


Cressel Delight, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He carries with him a set of morningstars, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His blue hair is singed and shortened. His eyes, though not visible through his cowl, are white.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Around other people he will do his best to conceal his emotions and appear jolly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is content; and to end his boredom

Ideals: Fighting. Flaws: Ugly, Mundane, Shy. Bonds: Slave. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Cressel Delight, Male Tiefling Fighter 10
Medium (5'3") Tiefling, Neutral Good (CR 10)
Armor Class 13
Hit Points 84 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2300 gp. Aquamarine (1000 gp). Citrine (60 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Stapleton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has done his best to style his chestnut hair to look like a famous performer. His eyes are brown.

Personality: Stoic and calm, he prefers to meditate than take action. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Robert is combative with any and all who dare try his patience in the slightest.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the west was not economically sound they moved to his current location. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to clean up the streets

Ideals: Disciplined, Justice. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Robert Stapleton, Male Human Commoner 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 200 sp.


Social Check DCs

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