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NPC Generator

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Advanced [show]


Rael Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple black robe with pastel stripes complete with hood. He carries with him a set of rapiers on his belt, each one with a ruby on the hilt. His hair is long and silver with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise he seems alert and responsive.

History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Gardener

Voice: American accent

Attributes [hide]

Rael Caphaxath, Male Elf Paladin 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)9 (-1) 13 (+1)10 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Guy Dumph, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is bristling with hidden weapons, mostly shortspears and bows. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: When he was but 6 years old his parents immigrated from the east. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic, Insane. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Bellfounder

Voice: Farmer accent

Attributes [hide]

Guy Dumph, Male Human Druid 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1100 sp. Eyepatch with mock eye of sapphire and moonstone (600 gp).


Social Check DCs


Nutae Iathrana, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'7". He wears a simple white robe with red stripes complete with hood. He wears his chestnut hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He is untrained/undisciplined, which makes him dangerous.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Passionate. Flaws: Insane, Racist. Bonds: Family, Military. Occupation: Guard

Voice: High pitched and raspy

Attributes [hide]

Nutae Iathrana, Male Elf Paladin 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)12 (+1) 11 (+0)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2800 sp. 1 Silver holy symbol. 1 Bullseye lantern.


Social Check DCs


Keth Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair has been sun bleached extensively. His eyes are green and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Healer and found it very stressful. He inherited the family business which he has now maintained for 13 years.

Motivation: To reunite with his old friends; and wants to open a new tavern

Ideals: Philantrophist, Gifted. Bonds: Rich, Job, Adventurer. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Keth Wellington, Male Half-Orc Rogue 1
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 90 gp. White pearl (40 gp).


Social Check DCs


Thamuz Strength, Male Tiefling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a dagger on it. His dark red hair, when down, is lengthy. His skin is flawless and his black eyes scan people very quickly.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Thamuz enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Thamuz studied abroad. Thamuz was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thamuz decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Impeccable, Gifted. Flaws: Hedonist. Bonds: Attractive, Criminal record. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Thamuz Strength, Male Tiefling Rogue 11
Medium (6'1") Tiefling, Lawful Evil (CR 11)
Armor Class 10
Hit Points 47 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)15 (+2) 14 (+2)17 (+3)
Skills Deception +7, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 3100 gp. Blue quartz (9 gp). Rock crystal (50 gp). White pearl (60 gp). Rock crystal (50 gp). Amethyst (60 gp). Azurite (9 gp). Bloodstone (50 gp). Citrine (50 gp). Zircon (50 gp). Rhodochrosite (9 gp).


Social Check DCs

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