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NPC Generator

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Advanced [show]


Brug Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He keeps his chestnut hair in a flapper bob. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Brug and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Military. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Brug Shelley, Male Half-Orc Fighter 1
Medium (5'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)10 (+0) 13 (+1)9 (-1)
Skills Arcana +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 6000 cp.


Social Check DCs


Anselm Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a green suit, white shirt, and brown tie. His black hair is drawn into a tight pony tail with a butterfly scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Anselm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He would rather hide behind his crafts than deal with other people.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Extrovert, Artistic. Flaws: Insomniac, Shy. Bonds: Rich. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Anselm Hampton, Male Human Adept 9
Medium (6'5") Human, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 66 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)14 (+2) 16 (+3)15 (+2)
Skills Arcana +5, Athletics +3
Senses Passive Perception 13
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 1000 gp. Jeweled electrum ring (3000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). An abacus with copper, silver and gold markers (150 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item.


Social Check DCs


Percival Landon, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a well pressed and immaculate suit (or dress). He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Percival isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: To be a Doctor again; and he is wracked by social anxiety

Ideals: Impeccable, Gifted. Flaws: Fearful, Addict. Bonds: Job. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Percival Landon, Male Human Barbarian 8
Medium (5'5") Human, Neutral Evil (CR 8)
Armor Class 11
Hit Points 52 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 60000 cp. 1 Minor magic item.


Social Check DCs


Duergath Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His brown hair is still thick. His green eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Duergath was born on a far western plains where he grew up under the tutelage of his mother, an expert Blacksmith. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: He wants nothing more than to rejoin the army; and to be a spice merchant again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job, Military. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Duergath Fallack, Male Dwarf Ranger 12
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 84 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 14 (+2)16 (+3)
Skills Animal Handling +6, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 gp. Malachite (15 gp). Blue-white diamond (3000 gp). Moss agate (15 gp). Rose (40 gp). 1 Minor magic item.


Social Check DCs


Abad Art, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Barber, who enjoyed hunting, Abad was taken on many hunting expeditions. Abad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Athletic, Logical, Fighting. Flaws: Shy. Bonds: Nature. Occupation: Blacksmith

Voice: Thin and wheezing

Attributes [hide]

Abad Art, Male Tiefling Paladin 16
Medium (6'1") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 81 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)14 (+2) 16 (+3)15 (+2)
Skills Deception +7, Medicine +8
Senses Passive Perception 13
Languages Common, Druidic, Auran
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602211

Possessions: 800 pp. Smoky quartz (50 gp). Violet garnet (900 gp). Violet garnet (900 gp). Freshwater pearl (16 gp). Black pearl (900 gp). Malachite (16 gp). Aquamarine (900 gp). Amethyst (150 gp). Deep blue spinel (900 gp). Star rose quartz (50 gp). Carnelian (50 gp). Malachite (16 gp). Black pearl (900 gp). Golden yellow topaz (900 gp). Citrine (50 gp). Freshwater pearl (16 gp). Jade (150 gp). White pearl (150 gp).


Social Check DCs

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