Azzakh Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His silver crest is kept up in a ponytail inside a feathered hat. He wears round tiny glasses practically rammed into his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised by priests from a young age. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg
Flaws: Shy. Bonds: Religious, Mentor, Job, Military. Occupation: Beggar
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Goblin, Ignan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 500 gp. Violet garnet (800 gp). Jet (80 gp). Black pearl (800 gp). Aquamarine (800 gp).
Ombul Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. He has shaved his head bald. His eyes are violet and beady.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was always a brilliant, if unscrupulous mind. He moved out east to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and to get a good night's sleep
Ideals: Disciplined, Opinionated, Logical. Flaws: Ugly, Insane. Occupation: Actor
Voice: Low range voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 136 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +8
Possessions: 10000 gp. Moss agate (7 gp). Black pearl (1500 gp). Deep blue spinel (1500 gp). Golden pearl (70 gp). Brown-green garnet (70 gp). Deep blue spinel (1500 gp). Azurite (7 gp). White pearl (70 gp). Pink pearl (70 gp). Rock crystal (40 gp). Malachite (7 gp). Jet (70 gp). White pearl (70 gp). Pink pearl (70 gp). Blue quartz (7 gp). Alexandrite (1500 gp). Hematite (7 gp). Bloodstone (40 gp). Tourmaline (70 gp). Moonstone (40 gp). Black pearl (1500 gp). Deep blue spinel (1500 gp). Fiery yellow corundum (1000 gp). Blue sapphire (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Silent Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. His lavender fur is long and unkept. His blue eyes are slightly larger than normal.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Silent would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a pair of adventurers, Silent grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer, Criminal record. Occupation: Crown-heir
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 300 gp. Malachite (6 gp).
Quarion Harris, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His blonde hair is matted, messy, and big. His violet unseeing eyes seem to look past you.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a font of random trivia from the lore and stories he has discovered
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world; and he has money and likes to spend it
Ideals: Joker, Logical. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Glassblower
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 300 gp.
Bertram Merton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears just a green suit, he is not a threatening figure. He has shaved his head bald. His eyes are hazel and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with finding treasure.
History: Bertram was born the youngest of three triplets. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Wants to open a new tavern.
Bonds: Job, Adventurer, Family, Enemies. Occupation: Apothecary
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 3000 cp. Deep green spinel (70 gp).
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