Trym Yeardley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears bulky black painted plate armor. He has shaved his head bald. He wears an eyepatch.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Religious, Mentor. Occupation: Sellsword
Voice: Raspy
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 67 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1400 gp. Solid gold idol (1200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerbo Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He is bristling with hidden weapons, mostly quarterstaffs and nunchakus. His hair is black and very short. He is baby faced.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also is a firm believer in the manly ideal.
History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Impulsive. Bonds: Criminal record, Poor. Occupation: Ruler
Voice: Spits and sputters
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 8)
Armor Class 12
Hit Points 74 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
Possessions: 100000 cp.
Gerald Walpole, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He wears rags and sports a simple walking cane. His white hair, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Gerald was born on a far western mountains where he grew up under the tutelage of his mother, an expert Gardener. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He loathes his own lifestyle; and to share knowledge with the world
Ideals: Logical, Fighting. Flaws: Shy, Depressed. Bonds: Poor, Immigrant. Occupation: Gardener
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 10)
Armor Class 9
Hit Points 54 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
Possessions: Blue quartz (7 gp). Obsidian (7 gp).
Kellen Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a tan tunic with black highlights, and long yellow pants that bunch up around his shoes. His silver hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.
Personality: His tongue was cut out and he uses sign language. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Kellen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: To be a Detective again; and he wants revenge against illithids
Ideals: Extrovert. Flaws: Disease, Ugly. Bonds: Enemies, Job. Occupation: Mercenary
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 28 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 30 pp.
Adrex Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'8" and wears a yellow vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His right hand appears badly burned and disfigured. He has wavy gold crest. His gold eyes dart from person to person to random spaces in the air.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out
Flaws: Insomniac, Hedonist. Bonds: Slave, Immigrant. Occupation: Priest
Voice: Draws out vowels
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Sylvan, Aquan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 2 Antitoxin.
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