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Advanced [show]


Shifting Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely red suit with blue socks and a vest with buckled shoes. His black fur is thinning but still full. His blue eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Shifting took refuge in the old dungeon and found the beat up warhammer and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by giants. Shifting was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: A deep hatred of giants; and he wants revenge against giants

Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Religious, Nature. Occupation: Doctor

Voice: American accent

Attributes [hide]

Shifting Of Spirit, Male Tabaxi Sorcerer 6
Medium (5'7") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 11 (+0)15 (+2)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Star ruby (800 gp). Deep green spinel (140 gp).


Social Check DCs


Darrak Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. His chestnut hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a logical person and will generally grow upset if things defy logic and science.

History: From birth he was tutored by a cruel and relentless mentor. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Servant

Voice: Indian accent

Attributes [hide]

Darrak Hammerstone, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 110 gp. Solid gold idol (500 gp).


Social Check DCs


Koeth Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He typically wears blue cloth garments or leather armor. His whole body is exceptionally muscular. His red hair is cut short with large spiked bangs in the front. His blue eyes peer out from beneath his deerstalker blue hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Koeth was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Koeth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the south, certain he would find work there.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Terse. Bonds: Immigrant, Poor, Adventurer. Occupation: Slave Trader

Voice: Whispers

Attributes [hide]

Koeth Netyoive, Male Elf Monk 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 12 (+1)17 (+3)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Vanuath Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears silk and lounges about seductively. He is an epitome of beauty. His auburn hair is braided into rings. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the south, but his parents moved at a very young age to the north. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He is terrified, and will act out of fear; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Fearful. Bonds: Attractive, Criminal record, Rich, Immigrant. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Vanuath Feeny, Male Half-Elf Ranger 3
Medium (5'4") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)11 (+0) 15 (+2)13 (+1)
Skills History +2, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 12000 cp. 1 Half-Plate.


Social Check DCs


Efferil Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear flannel. His black hair is knotted and matted. His eyes are violet.

Personality: Aggressive, abrasive, and angry, Efferil embodies much of what other species detest in the Elves. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Soapmaker, but he got bored and became a Tanner. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Further expansion of business; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Poor, Job. Occupation: Tanner

Voice: Sighs a lot, exhausted

Attributes [hide]

Efferil Suithrasas, Male Elf Druid 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)10 (+0) 12 (+1)12 (+1)
Skills Athletics +5, Deception +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. Amber (150 gp).


Social Check DCs

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