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NPC Generator

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Advanced [show]


Clerebold Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries a battered sickle and tarnished sword as well. He keeps his chestnut hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: He was born in the south. Clerebold was born on a far southern plains where he grew up under the tutelage of his father, an expert Map Maker. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He seems to be bored by most things; and he loathes his own lifestyle

Ideals: Fighting, Persistence. Flaws: Shy, Depressed. Bonds: Immigrant. Occupation: Map Maker

Voice: Smoker's lung

Attributes [hide]

Clerebold Barclay, Male Human Barbarian 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 11 (+0)8 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 90 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp).


Social Check DCs


Gorbundus Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. His long bronze crest is drawn into a two foot long braid. His half smiles and gold eyes are beguiling and draw you in.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was raised in a white middle class family as the only child. When Gorbundus reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want him driven away; and to end his boredom

Flaws: Mundane. Bonds: Attractive, Nature, Enemies, Military. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Gorbundus Verthisathurgiesh, Male Dragonborn Cleric 5
Medium (6'5") Dragonborn, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)15 (+2) 17 (+3)12 (+1)
Skills Deception +4, Insight +6
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 600 gp.


Social Check DCs


Krimp Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tan tunic with black highlights, and long yellow pants that bunch up around his shoes. He is portly but not overly obese. His golden hair is styled in orderly dreadlocks. This violet eyed easterner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to travel the world and help people.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Justice, Gifted, Philantrophist. Bonds: Criminal record. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Krimp Dalton, Male Half-Orc Paladin 3
Medium (6'7") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Religion +1, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. 2 Thunderstones. 2 Thunderstones. 1 Holy water.


Social Check DCs


Euron Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and carries crossbows. His red hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He exudes charisma. He is a tour de force of persuasion. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in the south his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Fighting, Justice. Bonds: Attractive, Criminal record, Poor. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Euron Judgment, Male Tiefling Warlock 11
Medium (6'7") Tiefling, Lawful Evil (CR 11)
Armor Class 11
Hit Points 61 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 16 (+3)17 (+3)
Skills Nature +5, Survival +7
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 2000 gp. Red spinel (70 gp). Star rose quartz (70 gp). Golden yellow topaz (1000 gp). Coral (70 gp). Malachite (14 gp). Brown-green garnet (70 gp). Sardonyx (70 gp). Jasper (70 gp). Chrysoberyl (70 gp).


Social Check DCs


Ivellios Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His brown hair is braided into rings. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 5 years old his parents immigrated from the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and to be a fletcher again

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Ivellios Caerdonel, Male Half-Elf Warrior 2
Medium (5'1") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A miniature golden chest with tiny emeralds lining the top (110 gp).


Social Check DCs

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