Roge Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is greying and his face has many wrinkles. His face is scarred and worn.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Around other people he will do his best to conceal his emotions and appear jolly.
History: Roge lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Carpenter, but he got bored and became a Doctor. He has drifted from career to career and currently works as a Doctor.
Motivation: Regain custody of his daughter.
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Rich, Job, Family. Occupation: Doctor
Voice: Dark and ominous
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Masterwork Common Melee.
Roondar Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he dresses like a well dressed Bounty Hunter does. His red hair is drawn into a tight pony tail with a cross scrunchie. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Roondar wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He has all his life been fascinated with dancing.
History: He was born at the edge of vast forest. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He's also a talented Cook, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and he has comitted a past crime that haunts him to this day
Ideals: Disciplined, Artistic. Bonds: Job, Nature, Criminal record. Occupation: Bounty Hunter
Voice: Speaks in third person
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 13)
Armor Class 12
Hit Points 85 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Gnome, Celestial
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 2000 gp. Alexandrite (1500 gp). Golden yellow topaz (1500 gp). Onyx (50 gp). Obsidian (14 gp). Carnelian (50 gp). Iolite (50 gp). Onyx (50 gp). White opal (700 gp). Aquamarine (1500 gp). 1 Minor magic item.
Mindartis Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of halberds, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His blonde hair is cut jaggedly and amateurishly. His eyes are violet.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Mindartis was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently gotten a pet goose that steals things from people.
Motivation: To reunite with his absent father; and wants to open a new tavern
Ideals: Fighting. Bonds: Criminal record, Job, Family, Mentor. Occupation: Servant
Voice: Indian accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Terran, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp.
Igden Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: A 3'4" southern man, he prefers to wear blue clothing when he does not wear armor. His golden hair is drawn into a tight pony tail with a skull scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is able to fit into much smaller and tighter spaces than normal.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He then took over the family business and is one of the better Dyer for hire.
Motivation: To prove his worth to the world; and to be a doctor again
Ideals: Gifted, Artistic. Flaws: Impulsive. Bonds: Attractive, Enemies, Job. Occupation: Dyer
Voice: Australian accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 15
Hit Points 47 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 |
Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Fire opal pendant on a fine gold chain (1000 gp). Large well-done wool tapestry (300 gp). An abacus with copper, silver and gold markers (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Golden circlet with four aquamarines (6000 gp). Solid gold idol (200 gp). 1 Medium magic item.
Uthemar Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this northern man wears a robe, a symbol of death around his neck, and a mace on his belt. He wears a colorful flower in his black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Uthemar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Uthemar's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Merchant
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5
Possessions: 1100 gp. 1 Minor magic item.
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