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NPC Generator

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Advanced [show]


Gerald Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears tight fitting clothing which further accentuates his frame. His right hand appears badly burned and disfigured. He has a small bristly mustache and wavy red hair. He has several tiny sapphire earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich. Occupation: Detective

Voice: Switch between two voices

Attributes [hide]

Gerald Coleman, Male Half-Elf Druid 2
Medium (5'5") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)13 (+1) 15 (+2)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1000 sp. 1 Banded mail.


Social Check DCs


Quarion Holimion, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a card on it. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the south, but his parents moved at a very young age to the north. His childhood dream was to be a Mercenary, but he was a colossal failure. He has drifted from career to career and currently works as a Navigator.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Disciplined. Bonds: Rich, Adventurer, Immigrant, Job. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Quarion Holimion, Male Elf Druid 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)13 (+1) 9 (-1)15 (+2)
Skills Nature +3, Stealth +6
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Magnifying glass.


Social Check DCs


Dimble Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man wears very tight pants and wife beaters, though occasionally he sports a white coat. His clothes are grease stained in places. He sports a long white beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Gnome Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Flaws: Ugly. Bonds: Poor, Immigrant, Religious, Adventurer. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Dimble Daergel, Male Gnome Rogue 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)12 (+1) 13 (+1)11 (+0)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. He is muscular with a powerful set of arms. He has orange fur. His copper unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world.

Ideals: Logical, Artistic, Fighting. Flaws: Disease, Selfish. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Aura In the Wind, Male Tabaxi Expert 15
Medium (5'3") Tabaxi, Neutral Good (CR 15)
Armor Class 12
Hit Points 80 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 9 (-1)14 (+2)
Skills Deception +7, Religion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 8000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver chalice with lapis lazuli gems (150 gp). Finely wrought small gold bracelet (30 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Fire opal pendant on a fine gold chain (1900 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Gold dragon comb with red garnet eye (1700 gp). Sapphire pendant on gold chain (2800 gp). Black velvet mask with numerous citrines (150 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold dragon comb with red garnet eye (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Jeweled gold crown (7000 gp). Gold dragon comb with red garnet eye (1700 gp). 1 Medium magic item.


Social Check DCs


Halimath Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He is wearing a long, brown, dusty cloak. He has a hunchback. With bright white hair and a scraggly beard. He has several tiny opal earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with his god.

History: He was born in a small island village. In his 12th year, his parents were killed by a goblins raid, leaving Halimath alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Religious, Nature, Enemies. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Halimath Coleman, Male Half-Elf Expert 12
Medium (5'6") Half-Elf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 58 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Insight +6, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnome, Aquan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 3000 gp.


Social Check DCs

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