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Advanced [show]


Taklinn Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears baggy grey pantaloons and a violet scarf, he is not a threatening figure. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born several months after his father was called into army service. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has money and likes to spend it; and to unite with his brother

Flaws: Shy. Bonds: Family, Military, Adventurer, Rich. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Taklinn Loderr, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)9 (-1) 12 (+1)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp. Blue quartz (10 gp). Smoky quartz (70 gp). Red garnet (50 gp).


Social Check DCs


Ozyman Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He works hard and plays hard.

History: He was born the only child of a wealthy merchant. Cursed with lycanthropy at a very young age, Ozyman has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Entrepeneur. Flaws: Hedonist, Disease. Bonds: Attractive. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Ozyman Shadowquick, Male Halfling Rogue 10
Small (2'10") Halfling, True Neutral (CR 10)
Armor Class 13
Hit Points 49 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Performance +5, Survival +6
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Auran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 160 pp. A miniature golden chest with tiny emeralds lining the top (140 gp). A necklace of small pink pearls (5000 gp). Silver chalice with lapis lazuli gems (140 gp). Fire opal pendant on a fine gold chain (2100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Bucklal Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is an epitome of beauty. His silver hair is lengthy. His eyes are a pleasant hazel.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the south to a Tailor, Bucklal learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He now owns his own business.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and to be a laborer again

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Job. Occupation: Tailor

Voice: Dutch accent

Attributes [hide]

Bucklal Wildheart, Male Halfling Paladin 5
Small (3'2") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 51 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)17 (+3) 15 (+2)14 (+2)
Skills Insight +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Elven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 pp.


Social Check DCs


Trey Skelton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has shaved his head bald. His skin is flawless and his brown eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Miller. He is obsessed with finding treasure.

History: Sold as a small child to a slaver, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Guard father left him crippled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Job, Adventurer, Mentor. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Trey Skelton, Male Human Druid 6
Medium (6'4") Human, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 19 (+4)16 (+3)
Skills Arcana +4, Persuasion +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day155332000000

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roge Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is fair and his fingers are delicate and long. With bright white hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: His tongue was cut out and he uses sign language. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's attracted to the PC; and wants to open a new tavern

Flaws: Disease, Racist. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Actor

Voice: Voice breaks

Attributes [hide]

Roge Goldfound, Male Halfling Aristocrat 4
Small (3'3") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)11 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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