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Advanced [show]


Watson Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a golden handlebar mustache and slicked back golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Watson Tealeaf, Male Halfling Aristocrat 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)16 (+3) 9 (-1)12 (+1)
Skills Performance +4, Religion +6
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Orc, Druidic
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Gomory Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has moderate length white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Insomniac, Sensitive, Antagonistic. Bonds: Adventurer, Rich. Occupation: Sellsword

Voice: Complex vocabulary, royal

Attributes [hide]

Gomory Floshem, Male Half-Elf Commoner 9
Medium (4'11") Half-Elf, Lawful Neutral (CR 9)
Armor Class 15
Hit Points 26 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +4 / 3d4+1, Ranged +8 / 3d4+5, Grapple +5

Possessions: 120 pp.


Social Check DCs


Cask Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man likes to wear brown tank tops with grey pants. His clothes are grease stained in places. His white fur is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in the north his family was never financially stable. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Flaws: Disease. Bonds: Poor, Immigrant, Attractive, Criminal record. Occupation: Detective

Voice: Sensual and smooth

Attributes [hide]

Cask Prim Posies, Male Tabaxi Sorcerer 10
Medium (5'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 60 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 17 (+3)14 (+2) 12 (+1)13 (+1)
Skills Investigation +6, Survival +5
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 2100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Cloth of gold vestments (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Gold music box (3000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a black handlebar mustache and slicked back black hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Meet up once more with his childhood friend; and money/treasure

Ideals: Justice, Gifted. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Stylist

Voice: Raspy

Attributes [hide]

Gerald Staurheim, Male Human Sorcerer 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 16 (+3)9 (-1)
Skills Insight +5, Performance +1
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Gomory Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His golden hair is knotted and matted. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their daughter. He worked as a Roofer, and he later adopted a second daughter.

Motivation: To reunite with his old friends; and an old rival family wants him found

Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Family, Criminal record, Adventurer. Occupation: Roofer

Voice: Speaks through clenched teeth

Attributes [hide]

Gomory Cromwell, Male Human Commoner 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 8000 cp.


Social Check DCs

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