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NPC Generator

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Advanced [show]


Zaffrab Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a violet suit. His chestnut hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Further he is a bit of a stoner and is frequently out of it.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's since become an addict/alcoholic.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Zaffrab Humplebumple, Male Gnome Warrior 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Flask Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His black fur has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Shipwright, who enjoyed hunting, Flask was taken on many hunting expeditions. His parents enrolled him in a Cleric school at a young age so that he could practice his divine talents. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Gifted. Bonds: Adventurer, Attractive, Nature. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

Flask Of Shadows, Male Tabaxi Cleric 18
Medium (5'5") Tabaxi, Chaotic Good (CR 18)
Armor Class 11
Hit Points 108 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +8, Perception +8
Senses Passive Perception 18
Languages Common, Abyssal
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 18000 gp. Aquamarine (400 gp). Freshwater pearl (10 gp). Golden yellow topaz (400 gp). Star ruby (700 gp). Rose (20 gp). Smoky quartz (20 gp). Brown-green garnet (160 gp). Brown-green garnet (160 gp). Peridot (20 gp). Aquamarine (400 gp). Black pearl (400 gp). Rock crystal (20 gp). Obsidian (10 gp). Iolite (20 gp). White opal (700 gp). Golden yellow topaz (400 gp). Brown-green garnet (160 gp). Star rose quartz (20 gp). Aquamarine (400 gp). Violet garnet (400 gp). Golden yellow topaz (400 gp). Chrysoprase (20 gp). Malachite (10 gp). Moss agate (10 gp). Jade (160 gp). Blue quartz (10 gp). Deep blue spinel (400 gp). Chalcedony (20 gp). Black pearl (400 gp). Alexandrite (400 gp). Violet garnet (400 gp). Chalcedony (20 gp). Aquamarine (400 gp). Hematite (10 gp). Moss agate (10 gp). 1 Medium magic item.


Social Check DCs


Manfred Washington, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long white hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was granted divine powers by his dying sister.

Motivation: To be a Barkeep again; and balancing his hectic life and new unemployed responsibilities is difficult

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Immigrant, Job. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Manfred Washington, Male Human Paladin 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 90 gp. Star rose quartz (20 gp).


Social Check DCs


Marbas Speed, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of his god on his torso, and carries rapiers. His hair is purple and curly. His face is scarred and worn.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A true patriot, Marbas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a white middle class family as the only child. When Marbas reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom.

Ideals: Fighting. Flaws: Ugly, Shy, Mundane. Bonds: Military. Occupation: Sailor

Voice: Stutters

Attributes [hide]

Marbas Speed, Male Tiefling Adept 8
Medium (6'2") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)14 (+2) 15 (+2)12 (+1)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 11000 sp. Aquamarine (200 gp). Violet garnet (200 gp). Coral (50 gp). Black opal (1100 gp). Deep blue spinel (200 gp). Freshwater pearl (12 gp). 1 Minor magic item.


Social Check DCs


Flogg Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. His brown hair is drawn into a tight pony tail with a card scrunchie. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently gotten a pet goose that steals things from people.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Bonds: Rich, Religious, Enemies, Criminal record. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Flogg Shelly, Male Half-Orc Rogue 6
Medium (5'2") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 52 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)15 (+2) 14 (+2)16 (+3)
Skills Arcana +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Auran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 300 gp. Citrine (50 gp). Chalcedony (50 gp). Rhodochrosite (14 gp). Malachite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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