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NPC Generator

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Advanced [show]


Orthog Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair has been sun bleached extensively. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Orthog was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Armorer, but he got bored and became a Mercenary. He has achieved small success as a Mercenary.

Motivation: Sabotage a competitor; and to protect his home

Flaws: Antagonistic. Bonds: Attractive, Poor, Guardian, Job. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Orthog Gresham, Male Half-Orc Warlock 3
Medium (6'5") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 10 (+0)16 (+3)
Skills Performance +5, Survival +2
Senses Passive Perception 10
Languages Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Thomas Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: This man sports white clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He can't help but pocket interesting objects he comes across

History: From birth he was tutored by a cruel and relentless mentor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Antagonistic, PTSD. Bonds: Rich, Criminal record, Mentor. Occupation: Assassin

Voice: Speaks in third person

Attributes [hide]

Thomas Selevarun, Male Half-Elf Paladin 15
Medium (5'2") Half-Elf, Lawful Evil (CR 15)
Armor Class 10
Hit Points 119 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)12 (+1) 16 (+3)16 (+3)
Skills Acrobatics +5
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602111

Possessions: 1100 pp. Black opal (700 gp). Zircon (80 gp). Rock crystal (80 gp). Citrine (80 gp). Azurite (16 gp). Alexandrite (800 gp). Red garnet (130 gp). Citrine (80 gp). Peridot (80 gp). Tourmaline (130 gp). Golden yellow topaz (800 gp). Deep green spinel (130 gp). Coral (130 gp). Pink pearl (130 gp). Onyx (80 gp). Obsidian (16 gp). Emerald (700 gp). Bloodstone (80 gp). Golden pearl (130 gp). Jet (130 gp). 1 Medium magic item.


Social Check DCs


Azzakh Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears yellow trousers with violet and pastel striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a clover on it. He has styled his white crest well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. He has a minor phobia of water and hates getting wet.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To get a good night's sleep; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Shy, Fearful, Insomniac. Bonds: Adventurer. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Azzakh Kerrhylon, Male Dragonborn Monk 5
Medium (6'7") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Athletics +6, History +5
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5

Possessions: 200 gp.


Social Check DCs


Arnold Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his bastard sword. His red hair is lengthy and is close to two feet long. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a drow raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Arnold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: To end his boredom; and someone believes him a fraud

Flaws: Mundane, Hedonist. Bonds: Religious, Enemies. Occupation: Priest

Voice: Spits words with contempt

Attributes [hide]

Arnold Hadleigh, Male Human Rogue 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp. Onyx (30 gp).


Social Check DCs


Heward Livingstone, Male Human [Permalink]

Personal [hide]

Description: A 6'6" northern man, he wears skinny pants and wears a yellow and green robe with the hood down. He has no hair. He wears an eyepatch.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was turned out during the war. He and his family wandered north to less war torn lands. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Seeks redemption; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy, PTSD. Bonds: Poor. Occupation: Miller

Voice: Strong lisp

Attributes [hide]

Heward Livingstone, Male Human Adept 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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