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NPC Generator

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Advanced [show]


Zook Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has a moderate pudge and is not very fit. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his mother's forge. He now mingles about in high society.

Motivation: He desires power and/or immortality; and to be a map maker again

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Zook Waggletop, Male Gnome Paladin 9
Small (3'2") Gnome, Neutral Good (CR 9)
Armor Class 11
Hit Points 80 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 17 (+3)13 (+1)
Skills Religion +5, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Halfling
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp.


Social Check DCs


Ar-Karo Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. His white hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are gray.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a font of random trivia from the lore and stories he has discovered

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ar-Karo took refuge in the ruined castle and found the beat up sai and armor he uses now. Now he works as a dancing tutor during his time off.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Opinionated, Logical, Artistic. Bonds: Poor, Nature. Occupation: Sage

Voice: Soothing and warm

Attributes [hide]

Ar-Karo Badger, Male Half-Orc Bard 17
Medium (6'9") Half-Orc, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 76 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills History +8, Performance +8
Senses Passive Perception 12
Languages Common, Orc, Terran, Giant
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644443

Possessions: 12000 gp. Amethyst (150 gp). Amethyst (150 gp). Iolite (60 gp). Citrine (60 gp). Smoky quartz (60 gp). Peridot (60 gp). Malachite (8 gp). Citrine (60 gp). Malachite (8 gp). Jasper (60 gp). Emerald (400 gp). White opal (400 gp). Golden pearl (150 gp). Eye agate (8 gp). Blue star sapphire (400 gp). Blue quartz (8 gp). Silver pearl (150 gp). Obsidian (8 gp). Deep green spinel (150 gp). Star ruby (400 gp). White opal (400 gp). Brown diamond (8000 gp). Citrine (60 gp). Golden yellow topaz (300 gp). Jet (150 gp). Bloodstone (60 gp). Star rose quartz (60 gp). Obsidian (8 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Burgell Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in a clean red cloak covering his clean studded leather. His blonde hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He hasn't been sleeping well lately.

Motivation: He is greedy; and to get a good night's sleep

Ideals: Optimist. Flaws: Insomniac, Impulsive, Racist. Bonds: Rich. Occupation: Seamstress

Voice: Can't modulate volume

Attributes [hide]

Burgell Pingun, Male Gnome Ranger 6
Small (3'8") Gnome, Chaotic Good (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Animal Handling +6, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 30000 cp.


Social Check DCs


Ozyman Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His hair is short and blonde. His hazel eyes peer out from beneath his top grey hat.

Personality: This man loves painting and to teach people painting more than just about anything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Artistic, Joker, Gifted. Bonds: Job, Adventurer. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Ozyman Swiftwhistle, Male Halfling Aristocrat 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)17 (+3) 16 (+3)13 (+1)
Skills Acrobatics +5
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Dwarven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 30 gp. Chalcedony (70 gp).


Social Check DCs


Nalral Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Apothecary does. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His amber eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Nalral embodies much of what other species detest in the Dwarves. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Apothecary business at a young age. He struck it rich when he found rare goods in large quantities. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and he's attracted to the pc

Flaws: Antagonistic, Shy. Bonds: Job, Rich, Has a crush. Occupation: Apothecary

Voice: Pirate accent

Attributes [hide]

Nalral Silveraxe, Male Dwarf Adept 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 19 (+4)12 (+1) 10 (+0)7 (-2)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 150 gp.


Social Check DCs

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