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NPC Generator

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Advanced [show]


Sun Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He sports yellow clothing, slightly heavier than average wear. His fur is short and red. His blue eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Wants a kiss; and he has money and likes to spend it

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Has a crush, Rich. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Sun Of Passion, Male Tabaxi Commoner 1
Medium (6'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Alston Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'8" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length silver hair. His hazel unseeing eyes seem to look past you.

Personality: He never swears and excessively uses polite adverbs when speaking. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants his loneliness to end; and he desires power and/or immortality

Ideals: Optimist. Flaws: Disease. Bonds: Has a crush, Adventurer. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Alston Wildwander, Male Gnome Cleric 2
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)15 (+2) 11 (+0)9 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Orc
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 sp.


Social Check DCs


Cressel Beauty, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with green lining and desert motifs. His white hair, when down, is lengthy. His half smiles and white eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Cressel embodies much of what other species detest in the Tieflings. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of southern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Fisher

Voice: Low and grunting

Attributes [hide]

Cressel Beauty, Male Tiefling Barbarian 16
Medium (5'4") Tiefling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 190 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)12 (+1) 12 (+1)13 (+1)
Skills Athletics +7
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +7

Possessions: 9000 gp. Deep blue spinel (1200 gp). Chrysoberyl (150 gp). Star rose quartz (30 gp). Red spinel (150 gp). Brown-green garnet (150 gp). Moonstone (30 gp). Blue quartz (9 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Beloril Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak, and he perpetually has his kukri ready. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes peer out from beneath his broad blue hat.

Personality: He is calm most of the time but flees social interaction. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of southern immigrants he idolized his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Immigrant, Criminal record, Job. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Beloril Torevir, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 8 (-1)14 (+2)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 210 gp.


Social Check DCs


Orsik Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his chestnut hair to look like a famous performer. His eyes are green and beady.

Personality: Abrasive and pushy, he has a hard time making friends. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the north to a Stylist, Orsik learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Stylist like his father before him.

Motivation: He has passion for adventuring and risk; and a deep hatred of illithids

Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Adventurer, Enemies. Occupation: Stylist

Voice: Timid voice

Attributes [hide]

Orsik Eversharp, Male Dwarf Adept 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)10 (+0) 17 (+3)11 (+0)
Skills Perception +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 190 gp. A life-sized copper and silver statuette of a cockatrice. (100 gp). Cloth of gold vestments (40 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs

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