Purson Talent, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is drawn into a tight pony tail with a cross scrunchie. He tend to wears goggles to shield his eyes.
Personality: He has always had a great fascination with Tiefling culture. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Purson hails from a village terrorized by illithids. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Purson fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A deep hatred of illithids.
Ideals: Fighting. Flaws: Racist. Bonds: Rich, Enemies. Occupation: Stylist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 7)
Armor Class 13
Hit Points 31 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Infernal, Goblin
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 110 pp. Chrysoprase (70 gp). Moonstone (70 gp).
Fragrant Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. His lavender fur is thinning but still full. This yellow eyed northerner is not easily forgotten.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Fragrant took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and he has decided he is irredeemable
Ideals: Logical, Gifted. Bonds: Attractive, Immigrant. Occupation: Spice Merchant
Voice: Australian accent
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 65 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 600 gp. Silver comb with moonstones (900 gp). Gold and topaz bottle stopper cork (1800 gp).
Ernest Sherwood, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a black armored body suit, with a simple grey line shooting up and back down. His head has been shaved. This gray eyed easterner is not easily forgotten.
Personality: Stoic and calm, he prefers to meditate than take action. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Ernest was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Ernest's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined, Justice. Flaws: Ugly. Occupation: Dilettante
Voice: Indian accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp. White pearl (60 gp). Bloodstone (40 gp). 1 Minor magic item.
Koeth Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire, and carries halberds. His hair is short and white. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Koeth was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Koeth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Dilettante
Voice: Whispers
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Arnold Anderton, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. He wears his golden hair down. His eyes are likewise hazel.
Personality: Prone to second guessing himself, he comes off as nervous. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Arnold lived on a farm with his father, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his daughter; and a strong sense of loyalty to human people
Ideals: Entrepeneur. Flaws: Shy, Racist. Bonds: Family, Criminal record. Occupation: Bowyer
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 18 (+4) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 3000 cp.
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