Thoradin Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He sports white clothing, slightly heavier than average wear. He has done his best to style his white hair to look like a famous performer. His half smiles and gray eyes are beguiling and draw you in.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Thoradin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: When he was but 6 years old his parents immigrated from the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He then took over the family business and is one of the better Tailor for hire.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Job, Immigrant. Occupation: Tailor
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 70 gp.
Efferil Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. He wears his golden hair down. He tend to wears goggles to shield his eyes.
Personality: Cocky and sure of himself, he believes he is the best Bookbinder born in the past three hundred years. He is able to make almost anything out of random pieces of junk.
History: Efferil was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic, Gifted. Flaws: PTSD. Bonds: Job, Family. Occupation: Bookbinder
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 4000 sp. Eye agate (8 gp). Malachite (8 gp). 1 Minor magic item.
Fonkin Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is long and unkept. He tend to wears goggles to shield his eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: When he was but 3 years old his parents immigrated from the north. Fonkin was born on a far northern plains where he grew up under the tutelage of his father, an expert Architect. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Immigrant. Occupation: Architect
Voice: pre-pubescent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 40 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 20 (+5) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 400 gp. 1 Minor magic item.
Zûgor Clifton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with feathered hat. His black hair is singed and shortened. He wears large thick round spectacles.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Zûgor enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: When he was but 3 years old his parents immigrated from the south. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content; and to find somewhere to settle down
Ideals: Gifted. Flaws: Ugly, Mundane, Hedonist. Bonds: Immigrant. Occupation: Cartwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp. Citrine (40 gp). Black pearl (400 gp). Sardonyx (40 gp). 1 Half-Plate.
Mamnen Horror, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear pastel clothing when he does not wear armor. He wears a wide-brimmed hat to hide his balding. His fierce gold eyes like to dwell on things.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is harsh and unforgiving.
History: Mamnen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Mamnen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark
Ideals: Passionate. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Fletcher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 20 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: 40 pp. Lapis lazuli (12 gp). Chrysoberyl (140 gp). Chrysoprase (60 gp). Golden yellow topaz (200 gp). Azurite (12 gp).
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