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Advanced [show]


William Elton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan small hat and tan clothes. He has a long red beard with little hanging trinkets. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves singing and to teach people singing more than just about anything. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: William hails from a village terrorized by dire rats. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently he has begun working with bootleggers and crooks.

Motivation: Revenge.

Ideals: Artistic. Bonds: Enemies, Mentor, Criminal record. Occupation: Unemployed

Voice: High pitched, excited

Attributes [hide]

William Elton, Male Human Commoner 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Forcas Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man wears bulky black painted plate armor. His clothes are grease stained in places. His silver hair is lengthy and is close to two feet long. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a very good compulsive liar and kleptomaniac.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Forcas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Forcas. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption.

Bonds: Poor, Immigrant, Attractive, Criminal record, Religious. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Forcas Bliss, Male Tiefling Rogue 6
Medium (6'7") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Xappan Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large pastel jacket. He keeps his dark red hair in a pixie cut. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: He got into the Laborer business at a young age. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He became a Laborer soon after.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Xappan Divinity, Male Tiefling Paladin 8
Medium (5'4") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)17 (+3) 11 (+0)11 (+0)
Skills Nature +6, Performance +3
Senses Passive Perception 10
Languages Common, Aquan, Draconic, Infernal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Carrie Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in blue turtlenecks beneath a green coat with blue slacks. His hair is greying and his face has many wrinkles. His blue eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the east to a Unemployed, Carrie learned a great deal about his mother's area of expertise. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Nature, Military. Occupation: Unemployed

Voice: Smooth and feminine

Attributes [hide]

Carrie Sylvaranth, Male Elf Barbarian 10
Medium (5'3") Elf, Neutral Good (CR 10)
Armor Class 14
Hit Points 65 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)14 (+2) 8 (-1)9 (-1)
Skills Insight +3, Religion +6
Senses Passive Perception 9
Languages Common, Elven, Auran, Gnome
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1100 gp. Amethyst (80 gp). Jade (80 gp).


Social Check DCs


Ozyman Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is drawn into a tight pony tail with a dagger scrunchie. He has brown eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is frequently practicing swordplay.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Ugly, Greedy. Bonds: Adventurer, Military. Occupation: Navigator

Voice: Cold and demanding tone

Attributes [hide]

Ozyman Brightmoon, Male Halfling Barbarian 10
Small (3'0") Halfling, Neutral Good (CR 10)
Armor Class 13
Hit Points 64 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +5, History +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1800 gp. Jade (130 gp). Red-brown spinel (130 gp). Golden yellow topaz (1300 gp). Pink diamond (2000 gp). Moss agate (4 gp). Tourmaline (130 gp). Violet garnet (1300 gp).


Social Check DCs

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