Bilbron Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tattered old clothes. His silver hair is matted, messy, and big. His eyes are violet and he is always smoking a pipe.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He got into the Interpreter business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Interpreter for hire.
Motivation: Further expansion of business.
Flaws: Ugly, Depressed, Antagonistic. Bonds: Job, Adventurer. Occupation: Interpreter
Voice: Scandinavian accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 13)
Armor Class 14
Hit Points 69 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 900 pp. Rose (50 gp). Chrysoberyl (50 gp). White pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thoradin Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and lanky with angular features, he is an attractive figure. He wears tan painted combat armor at almost all times. He wears a Stetson hat to cover his moderate length chestnut hair. His eyes are violet and catlike.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Further he is a bit of a stoner and is frequently out of it.
History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Jeweler mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To end his boredom; and a need for knowledge about a nearby landmark
Flaws: Disease, Addict. Bonds: Attractive, Immigrant. Occupation: Sellsword
Voice: Slow speaker
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Iados Wit, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He has a large white mantle and cape that has been intricately interwoven into his brown robe. His brown hair is heavily combed to the right. His red eyes are slightly larger than normal.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 4 years.
Motivation: Doesn't want to be a Shipwright and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Shipwright
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 52 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 19 (+4) | 19 (+4) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Infernal, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Azurite (12 gp). Onyx (20 gp). Deep blue spinel (200 gp). Obsidian (12 gp). 1 Minor magic item.
Altho Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears just a green suit. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.
Personality: He acts crazy and hedonistic. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Altho took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Opinionated. Flaws: Hedonist. Bonds: Nature, Rich, Adventurer. Occupation: Ploughman
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 93 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Orc
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 |
Possessions: 5000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zaffrab Welber, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear flannel, and is pretty ugly. His hair is long and blonde with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, Zaffrab would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to loving parents in a slum to the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Antagonistic. Bonds: Military, Poor, Religious. Occupation: Tanner
Voice: Dutch accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp. Red spinel (40 gp). 1 Banded mail.
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