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NPC Generator

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Advanced [show]


Theodoric Winchester, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His moppish blonde hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Gifted. Flaws: Insane, Antagonistic. Bonds: Religious. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Theodoric Winchester, Male Human Rogue 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Insight +4, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 800 gp. Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a small bristly mustache and wavy white hair. His eyes are blue.

Personality: He is extraordinarily eccentric. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has passion for adventuring and risk; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Insane, Disease. Bonds: Adventurer. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Wymar Ramsey, Male Human Adept 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)12 (+1) 12 (+1)9 (-1)
Skills Acrobatics +1, History +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp. Eye agate (9 gp).


Social Check DCs


Norman Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has styled his black hair well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.

History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Attractive, Rich. Occupation: Bather

Voice: German accent

Attributes [hide]

Norman Galanodel, Male Half-Elf Fighter 13
Medium (5'2") Half-Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 98 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)17 (+3) 15 (+2)14 (+2)
Skills Deception +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Infernal, Gnome
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 2000 gp.


Social Check DCs


Harbek Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his blonde hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is afraid of women and trembles around them

History: He was born in a small plains village. Harbek liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Fighting. Flaws: Mundane, Shy. Bonds: Attractive, Nature. Occupation: Soapmaker

Voice: Dark and ominous

Attributes [hide]

Harbek Daerdahk, Male Dwarf Adept 3
Medium (4'4") Dwarf, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Just what you see.


Social Check DCs


Cask Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has the majority of his body covered in plate. His yellow fur is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Cask enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and a deep hatred of goblins

Flaws: Shy, Hedonist. Bonds: Immigrant, Enemies. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Cask Prim Posies, Male Tabaxi Rogue 13
Medium (5'1") Tabaxi, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 56 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)18 (+4) 16 (+3)16 (+3)
Skills Arcana +8, Nature +8
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Goblin, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4

Possessions: 300 pp. Deep blue spinel (700 gp). Black star sapphire (1100 gp). Zircon (50 gp). Canary diamond (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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