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NPC Generator

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Advanced [show]


Kothûg Clifford, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is cut short with large spiked bangs in the front. His blue eyes are slightly larger than normal.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great joy in being the best Unemployed in town.

History: He was born in the north. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Revenge.

Flaws: Ugly, Emotional. Bonds: Job, Immigrant, Enemies. Occupation: Unemployed

Voice: Nasally tone

Attributes [hide]

Kothûg Clifford, Male Half-Orc Barbarian 7
Medium (5'7") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 61 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anverth Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Barkeep does. His hair, while still mostly brown, has prominent grey streaks. His eyes are a pleasant hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Mayor, but he was a colossal failure. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: Expand his business; and to be a mayor again

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Job, Attractive. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Anverth Murnig, Male Gnome Paladin 14
Small (3'5") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 104 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)17 (+3) 18 (+4)17 (+3)
Skills Investigation +8, Survival +9
Senses Passive Perception 14
Languages Common, Gnome, Elven, Druidic, Auran
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1702110

Possessions: 5000 gp. Sapphire pendant on gold chain (700 gp). Black velvet mask with numerous citrines (100 gp). 1 Minor magic item.


Social Check DCs


Chay Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with red colored cloaks and clothing. He has a slight overbite and is overall scrawny. He has a long white beard with little hanging trinkets. His violet eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a necromancer, Chay was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal singing training, and achieved minor success. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear

Ideals: Professionalism, Philantrophist, Artistic. Bonds: Mentor, Slave. Occupation: Barrister

Voice: Scratchy, weak

Attributes [hide]

Chay Tealeaf, Male Halfling Monk 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 18 (+4)16 (+3) 12 (+1)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Dwarven, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. Golden circlet with four aquamarines (1000 gp). A necklace of small pink pearls (1000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). 1 Everburning torch. 3 Thunderstones. 3 Alchemist’s fire.


Social Check DCs


Medrash Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries whips. He has green crest. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. As long as the job gets done he does not care how it got done.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Medrash's homeland. Medrash decided to take the middle way and become a bodyguard. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Professionalism. Bonds: Military, Immigrant. Occupation: Beggar

Voice: Nasally tone

Attributes [hide]

Medrash Wystongjiir, Male Dragonborn Cleric 5
Medium (6'5") Dragonborn, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Deception +5, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: White opal (1100 gp).


Social Check DCs


Kyle Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in earthy colors with a white and grey handkerchief worn on his left side. His blonde hair is long and unkept. His eyes are amber and beady.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He has a crush on the local Sailor; and he wants to get laid

Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Dilettante

Voice: Posh accent

Attributes [hide]

Kyle Larson, Male Half-Elf Wizard 5
Medium (5'10") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)16 (+3) 9 (-1)11 (+0)
Skills Animal Handling +2, Arcana +6
Senses Passive Perception 9
Languages Common, Elven, Halfling, Orc, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 6000 sp.


Social Check DCs

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