Halander Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 2'10" has a big stupid grin on his face most of the time. He wears a tan vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his tan boots flare out at the collars. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His gray eyes lackadaisically let the world flow into them.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a small toy that he constantly fidgets with.
History: Halander was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Stableman, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and regain custody of his daughter
Ideals: Disciplined. Flaws: Addict. Bonds: Job, Attractive, Family. Occupation: Fortune-teller
Voice: Speaks in third person
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 34 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 18 (+4) | 18 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Gnoll, Gnome, Infernal
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1400 sp. Silver pearl (110 gp). Obsidian (11 gp). Black pearl (300 gp).
Hamil Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and red with streaks of brown, and is pulled back with small green clips. His beard is brown, braided, and well cared for. His eyes are green and he is always smoking a pipe.
Personality: Eccentric and domineering, Hamil will drive conversation. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.
Motivation: He uses money and sex appeal to get what he needs; and he is not mentally stable, and does not behave rationally
Ideals: Extrovert, Optimist. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Body Guard
Voice: Breathy voice
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 10)
Armor Class 14
Hit Points 100 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 900 gp. Azurite (9 gp). Hematite (9 gp). Pink pearl (40 gp). Red spinel (40 gp). Red garnet (40 gp). Black pearl (200 gp). Red spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bilbron Murnig, Male Gnome [Permalink]
Personal [hide]
Description: 3'3" and muscular, this western man wears light armors faded through time and improper care. His red hair is knotted and matted. He has a dull look in his brown eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a pair of adventurers, Bilbron grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Athletic, Professionalism. Flaws: Fearful. Bonds: Adventurer. Occupation: Bookbinder
Voice: Speaks with a cold
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 39 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 20 (+5) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Red-brown spinel (80 gp). Tourmaline (80 gp).
Art Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. He keeps his orange fur in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A true patriot, Art would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in a small village he learned the ways of the warrior from his father. Art abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting. Bonds: Adventurer, Attractive, Military, Immigrant. Occupation: Server
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 20000 cp.
Fenriz Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'10" and is dressed in earthy colors with a brown and white handkerchief worn on his left side. His left hand appears badly burned and disfigured. He wears his white hair down. He is baby faced.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to fit into much smaller and tighter spaces than normal.
History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He struck the Navigator job and began his own company from there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Gifted, Fighting. Flaws: Cynical. Bonds: Mentor, Job. Occupation: Navigator
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 11)
Armor Class 12
Hit Points 33 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!