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NPC Generator

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Advanced [show]


Alex Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man sports green clothing, slightly heavier than average wear and is in decent physical shape. He has dyed his greying black hair a little too much giving a sharp black color. His gray eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born on a small isolated farm. He worked as a nervous Bricklayer and found it very stressful. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Joker. Bonds: Family, Nature, Job, Adventurer. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Alex Mundy, Male Half-Elf Commoner 5
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 16 (+3)15 (+2) 10 (+0)11 (+0)
Skills Athletics +6, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +5

Possessions: 2000 sp.


Social Check DCs


Arnold Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black armored body suit, with a simple white line shooting up and back down. His red hair has been sun bleached extensively. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the north. He is a great chef.

History: He was raised by priests from a young age. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Pacifist, Gifted. Bonds: Religious, Mentor. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Arnold Harris, Male Half-Elf Warlock 7
Medium (4'11") Half-Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 15 (+2)17 (+3)
Skills Athletics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 900 gp. Embroidered and bejeweled glove (1000 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item.


Social Check DCs


Oppleby Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a white and green handkerchief worn on his left side. His silver hair, when down, is lengthy. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Poor, Criminal record, Military. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Oppleby Leffery, Male Gnome Bard 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 9 (-1)16 (+3)
Skills Intimidation +5, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp.


Social Check DCs


Trym Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He usually wears his grey robe and has his scythe always slung over his shoulder. His golden hair is greying along the sides and has receded to reveal a widow's peak. His fierce gray eyes like to dwell on things.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small desert village. He moved from fad to fad and when he turned 15 he discovered painting. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Half-Elven people; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Artistic. Flaws: Racist. Bonds: Job, Nature. Occupation: Painter

Voice: Nasally tone

Attributes [hide]

Trym Wasanthi, Male Half-Elf Paladin 1
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp.


Social Check DCs


Stannor TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are likewise gray.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: Marry his sister to traveling adventurers; and he has a rivalry with the church that dominates his actions

Flaws: Insane. Bonds: Guardian, Military, Religious, Family. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

Stannor TellPenny, Male Halfling Fighter 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)12 (+1) 12 (+1)18 (+4)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +6

Possessions: 130 gp.


Social Check DCs

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