Fallond Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a tan cloak and cross-gartered violet stockings. His skin is also unnaturally pale. He keeps his silver hair in a pixie cut. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy and tries to find solutions quickly.
History: Gifted from a young age, Fallond studied abroad. He was an athlete and attended two major summer competitions. He never won. He was granted druidic powers by his dying sister.
Motivation: Wants to work out more often; and he is greedy
Ideals: Opinionated, Gifted, Athletic. Flaws: Ugly, Lazy. Occupation: Mayor
Voice: Scratchy, weak
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 19 (+4) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 15000 sp.
Mûzglob Ainsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his longbow. His skin is fair and his fingers are delicate and long. His hair is golden and very short. He wears round tiny glasses practically rammed into his face.
Personality: Confrontational and typically high on some drug or another. Mûzglob enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bookbinder arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Flaws: Addict, Hedonist. Bonds: Rich, Religious. Occupation: Bookbinder
Voice: Stutters
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 35 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 100 pp. Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item.
Gunter Emsworth, Male Human [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He wears professional attire. His golden hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is almost excessively polite to everyone, even when angry. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Gunter was born the youngest of three triplets. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Family, Adventurer. Occupation: Beggar
Voice: American accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 7)
Armor Class 11
Hit Points 26 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1000 gp. Blue quartz (10 gp). Zircon (20 gp). Emerald (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahrim Lust, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries a battered hammer and tarnished shortspear as well. He has moderate length silver hair. He has silver eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He plays an instrument quite well.
History: He was raised in a desert tribe. He moved from fad to fad and when he turned 15 he discovered dancing. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Shoemaker
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp.
Adrik Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, black, dusty cloak. He wears his white hair down. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Adrik was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Banker job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and balancing his hectic life and new banker responsibilities is difficult
Ideals: Athletic, Optimist. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Banker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 600 sp. 1 Breastplate.
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