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Nalral Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is matted, messy, and big. His eyes are hazel and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Locksmith business at a young age. His family was turned out during the war. He and his family wandered east to less war torn lands. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Expand his business.

Flaws: Ugly, Mundane, PTSD. Bonds: Rich, Enemies, Job. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Nalral Dankil, Male Dwarf Adept 4
Medium (3'11") Dwarf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills History +4, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. Lapis lazuli (14 gp). Zircon (70 gp). Malachite (14 gp). 1 Minor magic item.


Social Check DCs


Dynamic Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'11". He wears dark leathers with embroidery, and his gloved hand is found clutching a sai. His brown fur is greasy and uncared for. His fierce green eyes like to dwell on things.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to make almost anything out of random pieces of junk.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Slave, Mentor. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dynamic Of Spirit, Male Tabaxi Commoner 3
Medium (5'11") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 14 (+2)11 (+0) 11 (+0)17 (+3)
Skills History +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5

Possessions: 2800 sp.


Social Check DCs


Thoradin Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a deerstalker hat to hide his balding. His fierce violet eyes like to dwell on things.

Personality: He is business-like. He takes instructions and follows them to the letter. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Bellfounder, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: He feels kind of lost in life.

Ideals: Professionalism. Flaws: Impulsive, Depressed. Bonds: Poor. Occupation: Layabout

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thoradin Daerdahk, Male Dwarf Expert 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 18 (+4)10 (+0)
Skills Insight +6, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Theriatis Raethran, Male Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. He keeps his long chestnut hair kept up in a rat tail. His skin is flawless and his blue eyes scan people very quickly.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sold as a small child to a wizard, Theriatis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with unlife at a very young age, Theriatis has worked very hard to control his curse. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he has money and likes to spend it

Ideals: Joker, Philantrophist. Flaws: Disease. Bonds: Rich, Attractive, Mentor. Occupation: Barrister

Voice: Sore throat, cough

Attributes [hide]

Theriatis Raethran, Male Elf Commoner 13
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 16 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)14 (+2) 13 (+1)9 (-1)
Skills Nature +6, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Giant, Halfling
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 400 pp. Red garnet (120 gp). Star rose quartz (80 gp). Deep blue spinel (300 gp). Violet garnet (300 gp). Jade (120 gp).


Social Check DCs


Shivering Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He is portly but not overly obese. He keeps his yellow fur in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Shivering has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Gifted, Logical. Flaws: Disease. Bonds: Attractive, Family. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Shivering Thundercloud, Male Tabaxi Adept 3
Medium (5'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 14 (+2)18 (+4)
Skills Performance +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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