Anthony Sheldon, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his blue boots flare out at the collars. His hair, while still mostly auburn, has prominent grey streaks. His eyes are blue and beady.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also is a firm believer in the manly ideal.
History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and money/treasure
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich. Occupation: Dilettante
Voice: French accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 39 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 18000 sp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Jeweled gold crown (2000 gp). Golden circlet with four aquamarines (3000 gp). Jeweled gold crown (2000 gp). Fire opal pendant on a fine gold chain (1800 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item.
Emerald Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His whole body is exceptionally muscular. His fur is greying and his face has many wrinkles. His eyes are blue and beady.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of a Baker, who enjoyed hunting, Emerald was taken on many hunting expeditions. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Rich, Nature. Occupation: Sage
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 8)
Armor Class 10
Hit Points 79 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 30000 cp. A small bag of saffron. (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Vondal Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His auburn hair is still thick. His hazel eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Sold as a small child to a slaver, Vondal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wants to work out more often; and he desires power and/or immortality
Ideals: Athletic. Flaws: Depressed, Impulsive. Bonds: Attractive, Mentor. Occupation: Bricklayer
Voice: Scratchy, weak
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 8000 cp. 1 Masterwork Common Ranged Weapon.
Adran Floshem, Male Elf [Permalink]
Personal [hide]
Description: This man wears an entirely black suit with blue socks and a vest with buckled shoes, and sports empty pouches on his belt. His moppish white hair is in a traditional bowl cut. He wears an eyepatch.
Personality: He is irascible and easily irritated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born to a pair of adventurers, Adran grew up listening to his mother's many stories. He found a children's book about a Elf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well.
Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer, Religious. Occupation: Crown-heir
Voice: Russian accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 41 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
Possessions: 200 gp. Tourmaline (70 gp). Aquamarine (500 gp). Deep blue spinel (500 gp). Iolite (20 gp).
Seven Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red fur is singed and shortened. His green eyes peer out from beneath his deerstalker violet hat.
Personality: Seven speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a mechanic, and taught him how to fix just about anything. He's also a talented Server, but doesn't like to broadcast it.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Optimist, Persistence. Flaws: Ugly. Bonds: Rich, Job. Occupation: Scribe
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 15)
Armor Class 14
Hit Points 63 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 4 |
Possessions: 8000 gp. Gold and topaz bottle stopper cork (1500 gp). Jeweled gold crown (2000 gp). Embroidered and bejeweled glove (2000 gp). A delicate brass dragon egg (100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!