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Advanced [show]


Wrenn Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft violet waves gently in the breeze. His wide-brimmed hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Servant

Voice: Whispers

Attributes [hide]

Wrenn Pilwicken, Male Gnome Barbarian 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 53 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: Moonstone (30 gp). Aquamarine (1200 gp). Freshwater pearl (6 gp). Rose (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oloric Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'0" and tends to wear a large red jacket. He wears his hair in dreadlocks. He has a dull look in his gray eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Artistic, Philantrophist. Bonds: Rich, Immigrant, Job. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Oloric Goblinbane, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)10 (+0) 13 (+1)12 (+1)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1700 sp.


Social Check DCs


Kerkad Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of scimitars, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His crest is greying and his face has many wrinkles. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Kerkad enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kerkad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Layabout

Voice: Low range voice

Attributes [hide]

Kerkad Orexijandilin, Male Dragonborn Wizard 8
Medium (6'4") Dragonborn, Chaotic Good (CR 8)
Armor Class 11
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1200 gp. Brass mug with jade inlays (500 gp). A miniature golden chest with tiny emeralds lining the top (110 gp).


Social Check DCs


Resh Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears crescent spectacles with a black brim.

Personality: He is irascible and easily irritated. He is an amazing painter.

History: The child of a Knight, who enjoyed hunting, Resh was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Job, Rich. Occupation: Brewer

Voice: Soft and melodious

Attributes [hide]

Resh Hackney, Male Half-Orc Adept 1
Medium (6'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 20 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp).


Social Check DCs


Rimmon Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is renowned for his bright black suits and hats. He wears his brown hair up. He wears round tiny glasses practically rammed into his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is skeptical of what others tell him and is slow to trust.

History: The child of a Merchant, who enjoyed hunting, Rimmon was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rimmon took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Shy. Bonds: Nature, Job, Military. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Rimmon Conviction, Male Tiefling Warrior 8
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 14
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)10 (+0) 16 (+3)14 (+2)
Skills Persuasion +5, Sleight of Hand +7
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 900 gp. Moss agate (11 gp). Tiger eye turquoise (11 gp). Rose (80 gp).


Social Check DCs

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