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NPC Generator

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Advanced [show]


Uraim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears rags and sports a simple walking cane. He has styled his brown hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Uraim Ironfist, Male Dwarf Monk 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)16 (+3) 18 (+4)8 (-1)
Skills Intimidation +1, Nature +5
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Ignan, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Oppleby Murnig, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. He has a small bristly mustache and wavy brown hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Gnomish culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 6 years.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new bounty hunter responsibilities is difficult

Flaws: Racist. Bonds: Attractive, Adventurer, Criminal record, Job, Slave. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Oppleby Murnig, Male Gnome Warrior 7
Small (3'3") Gnome, Neutral Evil (CR 7)
Armor Class 11
Hit Points 65 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4

Possessions: 12000 sp.


Social Check DCs


Tanglar Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is always cut to a buzz. His fierce hazel eyes like to dwell on things.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a Mercenary, his father struggled to pay the bills. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tanglar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Athletic, Philantrophist, Fighting. Bonds: Nature, Poor, Family. Occupation: Hunter

Voice: Posh accent

Attributes [hide]

Tanglar Conway, Male Half-Orc Commoner 3
Medium (6'7") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Stealth +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Tûkâ Braxton, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a red collared shirt and tan pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His right hand appears badly burned and disfigured. His red hair is cut jaggedly and amateurishly. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Military. Occupation: Adventurer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tûkâ Braxton, Male Half-Orc Barbarian 6
Medium (6'1") Half-Orc, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 62 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)7 (-2) 14 (+2)6 (-2)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 40000 cp. Black opal (900 gp). Blue quartz (8 gp). Amber (130 gp). Moonstone (60 gp).


Social Check DCs


Cloak Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears a simple brown robe with tan stripes complete with hood. His right leg appears badly burned and disfigured. He has gray fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Crown-heir, who enjoyed hunting, Cloak was taken on many hunting expeditions. Cloak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Cloak and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Flaws: Antagonistic, Fearful, Disease. Bonds: Nature. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Cloak Blossom, Male Tabaxi Sorcerer 10
Medium (6'3") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 14 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 8 (-1)17 (+3) 19 (+4)11 (+0)
Skills Animal Handling +8, Sleight of Hand +8
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566665300

Possessions: 600 gp. Iolite (40 gp). Chrysoberyl (80 gp). Violet garnet (300 gp). Black pearl (300 gp). Golden yellow topaz (300 gp).


Social Check DCs

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