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NPC Generator

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Advanced [show]


Immeral Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a brown poncho over his likewise colored trousers and shirt. He wears a Stetson hat to hide his balding. His half smiles and gray eyes are beguiling and draw you in.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Immeral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Immeral. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Job, Criminal record. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Immeral Amastacia, Male Elf Bard 10
Medium (4'10") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 43 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 11 (+0)17 (+3)
Skills Animal Handling +4, Deception +7
Senses Passive Perception 10
Languages Common, Elven, Celestial, Giant, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 110 pp.


Social Check DCs


Fulbar Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. He has golden hair. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Weaver, and he later adopted a second daughter.

Motivation: To reunite with his absent mother.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Nature, Family. Occupation: Weaver

Voice: Italian accent

Attributes [hide]

Fulbar Tallfellow, Male Halfling Warlock 5
Small (2'11") Halfling, Lawful Evil (CR 5)
Armor Class 15
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)14 (+2) 17 (+3)9 (-1)
Skills Animal Handling +6, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Auran, Aquan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 20000 cp.


Social Check DCs


Varis Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'9", this man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. With a patchy black beard and wild black hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the south

Ideals: Entrepeneur, Athletic. Flaws: Insane. Bonds: Nature, Military. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Varis Koehlanna, Male Half-Elf Commoner 14
Medium (4'9") Half-Elf, True Neutral (CR 14)
Armor Class 12
Hit Points 35 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)14 (+2) 10 (+0)18 (+4)
Skills Insight +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 5000 gp. Jeweled gold crown (6000 gp). Jeweled electrum ring (6000 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item.


Social Check DCs


Melech Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze, and a wedding ring on his left hand. His blue hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He has money and likes to spend it; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Rich, In love. Occupation: Interpreter

Voice: Russian accent

Attributes [hide]

Melech Entropy, Male Tiefling Expert 9
Medium (5'11") Tiefling, Chaotic Good (CR 9)
Armor Class 12
Hit Points 57 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 13 (+1)16 (+3)
Skills Medicine +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilvar Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tattered old clothes. His red hair is greying along the sides and has receded to reveal a widow's peak. His amber unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the south to a Healer, Kilvar learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC; and further expansion of business

Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Job. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Kilvar Rumnaheim, Male Dwarf Sorcerer 7
Medium (4'0") Dwarf, True Neutral (CR 7)
Armor Class 14
Hit Points 46 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 18 (+4)12 (+1) 13 (+1)14 (+2)
Skills Deception +5, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 500 gp. Rose (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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