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Advanced [show]


Shadow In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered kukri and tarnished longsword as well. He wears a broad hat to cover his moderate length red fur. His ears are large.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Assassin

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shadow In the Wind, Male Tabaxi Rogue 2
Medium (5'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Insight +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gimurt Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is brown and curly. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac.

Flaws: Shy, Insane. Bonds: Criminal record, Rich, Attractive. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Gimurt Eversharp, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 19 (+4)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 170 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a colorful flower in his auburn hair. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the south. He dropped out of school before completing his studies. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dyer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To share knowledge with the world; and he would like to get married and retire

Ideals: Logical. Bonds: Attractive, Has a crush, Family, Immigrant. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Lance Samuel, Male Half-Elf Paladin 1
Medium (5'11") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 18 (+4)13 (+1)
Skills Animal Handling +6, Performance +3
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Azurite (14 gp).


Social Check DCs


Kairon Luck, Male Tiefling [Permalink]

Personal [hide]

Description: 6'6" and muscular, this western man dresses in black turtlenecks beneath a blue coat with grey slacks. His blue hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Shepherd

Voice: Relaxed voice

Attributes [hide]

Kairon Luck, Male Tiefling Monk 8
Medium (6'6") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 12 (+1)19 (+4)
Skills History +3, Intimidation +7
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1300 gp. Chrysoprase (20 gp). Star rose quartz (20 gp).


Social Check DCs


Salasar Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. His gold crest is matted, messy, and big. His eyes are a pleasant red.

Personality: Salasar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many drow want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Religious, Enemies. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Salasar Verthisathurgiesh, Male Dragonborn Warlock 9
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 43 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)14 (+2) 17 (+3)16 (+3)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Terran, Orc
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1900 gp. Pink pearl (140 gp). Silver pearl (140 gp). Malachite (7 gp). Aquamarine (1000 gp). Violet garnet (1000 gp). Fiery yellow corundum (900 gp). Rock crystal (40 gp). Lapis lazuli (7 gp).


Social Check DCs

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