Shamash Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses like a well dressed Tanner does. His crest, while still mostly gold, has prominent grey streaks. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Stoic and calm, he prefers to meditate than take action. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born several months after his mother was called into army service. Cursed with vampirism at a very young age, Shamash has worked very hard to control his curse. He ran away from his former home and has been making his living as a Tanner for the past few years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Disciplined, Joker. Flaws: Disease. Bonds: Job, Military. Occupation: Tanner
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 5000 sp.
Left-Handed Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His fur, while still mostly cinnamon, has prominent grey streaks. His eyes are likewise copper. His teeth are yellowed and unaligned.
Personality: He acts crazy and hedonistic. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: The child of southern immigrants he idolized his mother. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has recently gotten a pet goose that steals things from people.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Ugly, Hedonist. Bonds: Criminal record, Immigrant, Enemies. Occupation: Priest
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 91 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Celestial, Aquan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 80 pp. Black opal (700 gp). Black pearl (500 gp). Star ruby (700 gp). Black pearl (500 gp). Red spinel (110 gp). Sard (30 gp). 1 Minor magic item.
Thamior Burrows, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and usually wears his blue robe and has his halberd always slung over his shoulder. His blonde hair is long and unkept. His thin eyebrows rest above his beady brown eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born the only child of a wealthy merchant. Through the years after Thamior was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Thamior's mother didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's repulsed by the PC; and he wants to meet his childhood hero
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Ruler
Voice: Raspy
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp. Golden yellow topaz (800 gp). Violet garnet (800 gp). Violet garnet (800 gp). Black opal (1400 gp).
Wrenn Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a Stetson hat to cover his moderate length red hair. He wears large thick round spectacles.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Poor, Family. Occupation: Hunter
Voice: Nasally tone
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 14)
Armor Class 12
Hit Points 93 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. A miniature golden chest with tiny emeralds lining the top (30 gp). A small bag of saffron. (70 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Large well-done wool tapestry (400 gp). Embroidered and bejeweled glove (4000 gp). Large well-done wool tapestry (400 gp). Embroidered and bejeweled glove (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Jeweled gold crown (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram Melancon, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. His hair is golden and very short. He is very pretty but has cold, dead eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a habit of throwing himself into exceedingly dangerous situations.
History: Bertram was raised in a hard working conservative environment. His childhood dream was to be a Barrister, but he was a colossal failure. He hasn't been sleeping well lately.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father
Flaws: Antagonistic, Impulsive, Insomniac. Bonds: Attractive, Job, Family. Occupation: Fletcher
Voice: Russian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp.
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Their contribution stands as a beacon of hope for all adventurers!