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NPC Generator

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Advanced [show]


Ahvain Watson, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a yellow tunic with brown highlights, and long red pants that bunch up around his shoes. He has a very tight haircut. His eyes are a pleasant amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Ahvain was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.

Motivation: To be a Performer again; and to get a good night's sleep

Ideals: Disciplined. Flaws: Forgetful, Insomniac. Bonds: Job, Nature. Occupation: Mason

Voice: Nasally tone

Attributes [hide]

Ahvain Watson, Male Half-Elf Bard 5
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)13 (+1) 16 (+3)10 (+0)
Skills Arcana +4, Deception +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Azzakh Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. His crest is scarlet and curly. His fierce gold eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Bounty Hunter soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new bounty hunter responsibilities is difficult

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Immigrant, Military. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Azzakh Phrahdrandon, Male Dragonborn Monk 13
Medium (6'2") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 9
Hit Points 89 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)9 (-1) 9 (-1)14 (+2)
Skills Intimidation +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2

Possessions: 4000 gp. Red garnet (160 gp). Tourmaline (160 gp). Lapis lazuli (6 gp). Jasper (70 gp). Aquamarine (500 gp). Rich purple corundum (600 gp). Obsidian (6 gp). Alexandrite (500 gp). 1 Minor magic item.


Social Check DCs


Alberich Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man dresses well, wearing blue shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. He sports a flattop hair cut. His violet unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. Cursed with lycanthropy at a very young age, Alberich has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has decided he is irredeemable.

Ideals: Philantrophist. Flaws: Disease, Shy. Bonds: Attractive, Nature. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Alberich Trueanvil, Male Dwarf Sorcerer 12
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 80 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)14 (+2) 13 (+1)13 (+1)
Skills Athletics +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Solid gold idol (600 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Sun Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey Stetson hat and grey clothes. He wears a colorful flower in his beige fur. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Merchant.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Athletic, Optimist, Entrepeneur. Bonds: Attractive, Job, Rich. Occupation: Merchant

Voice: Aggressive tone

Attributes [hide]

Sun Grass, Male Tabaxi Monk 1
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp.


Social Check DCs


Himo Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears a Stetson hat to hide his balding. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: To prove his worth to the world; and he feels that his past leaves him morally obligated to help

Flaws: Addict, Shy, Impulsive, Ugly. Bonds: Poor. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Himo Horineth, Male Half-Elf Ranger 5
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Auran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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