Vassago Compassion, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He is generally well dressed albeit a few years behind the times. His silver hair is lengthy and is close to two feet long. He has a tattooed face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.
History: Vassago was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and to prove his worth to the world
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Military, Rich. Occupation: Roofer
Voice: Russian accent
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp.
Halimath Siannodel, Male Elf [Permalink]
Personal [hide]
Description: A 5'0" southern man, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. He wears his red hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Always inclined to offer people food he seems plenty friendly. Halimath is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Halimath was born on a far southern forest where he grew up under the tutelage of his mother, an expert Assassin. He moves from town to town, unable to find a place to settle.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother
Ideals: Philantrophist, Artistic. Flaws: Insane. Bonds: Family, Immigrant. Occupation: Assassin
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 8000 cp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.
Art Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a violet broad hat and violet clothes. His lavender fur is braided into rings. His eyes are hazel.
Personality: Aggressive, abrasive, and angry, Art embodies much of what other species detest in the Tabaxis. He has a small toy that he constantly fidgets with.
History: Art lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.
Motivation: An old rival family wants him found; and to prove his worth to the world
Flaws: Antagonistic, Addict, Impulsive. Bonds: Family, Poor. Occupation: Spice Merchant
Voice: German accent
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 66 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 18 (+4) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 18
Languages Common, Draconic
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 1000 gp. A necklace of small pink pearls (5000 gp). Solid gold idol (1200 gp). Silver chalice with lapis lazuli gems (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item.
Quick Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tattered old clothes. His black fur, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Mentor, Criminal record. Occupation: Marshal
Voice: Stutters
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 24 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 300 gp. Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item.
Hubert Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears rags and sports a simple walking cane. He has a hunchback. His golden hair is heavily combed to the right. He wears crescent spectacles with a black brim.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a pair of adventurers, Hubert grew up listening to his father's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hubert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hubert. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and a rival would like him out of the picture
Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record. Occupation: Interpreter
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 40000 cp.
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